Humans have no memory of the Age of Demons. Even the ancient elves were born long after the overlords were bound in Khyber. But the lizardfolk were there when fiends sacrificed couatl on obsidian altars. Their race is as ancient as the giants or the dragons themselves.
During the long uprising, the lizardfolk of ancient Q’barra aided the couatl in their struggle. Toward the end of that war, the couatl planted a seed in the collective unconscious of their lizardfolk allies to ensure that they would always remember the horrors of the past. To this day, when the lizardfolk of Q’barra sleep, they dream of the Age of Demons. They dream of the battles their ancestors fought. They dream of dragonfire and radiant serpents. And they dream of Masvirik, the demon overlord known as the Cold Sun.
The lizardfolk of Q’barra call themselves the Masvirik’Uala. The direct translation of this is the Cold Sun Federation, but the settlers who interact with the lizardfolk have long misinterpreted this name. The Masvirik’Uala aren’t the Federation of the Cold Sun— they are the league that stands against it. Their shared dreams define their culture, and they stand ready to face the overlord should he rise again. They fight the Poison Dusk whenever their paths cross. And they watch over the web of light that the great serpents planted in the earth–the dawn shards, dragonshards charged with the light of the Silver Flame.
Source: Dungeon 185
The lizardfolk remember the dawn of time when dragons soared in the skies overhead and all was in order. Then the sun’s warmth faded. As it turned into a dark orb hanging in the sky, their kin grew cruel and savage. Masvirik, the Cold Sun, pulled on the minds of the lizardfolk, pitting them against each other. Vicious fiends boasted of their power, sacrificing rainbow-winged serpents—the couatl— on obsidian altars. Before long, those winged serpents who escaped sacrifice arrived with a host of dragons, clashing with the fiends in the skies above the jungles. The couatl cleansed the festering corruption of Masvirik, and the lizardfolk joined them in the battle against their fiendish oppressors.
When victory was in sight, the couatl joined together, dissolving their bodies to form a pure silver flame to bind the Cold Sun beneath his volcano. This binding also captured the dreams of the lizardfolk. For tens of thousands of years, the lizardfolk have been dreaming the same shared dreams: lessons of the past woven together with prophecies and wisdom of the couatl. The lizardfolk of today literally remember the battles of dragon and demon and, as such, can never forget the evil that they stand against. Their dreams teach them of the dusk shards and that their duty is to ensure that the bound fiends never escape to the sunlit world.
As untold years passed, the lizardfolk anchored themselves to the past through their nightly dreams. Though others came and went, settling the land temporarily before being washed away by the sands of time, the lizardfolk did not record their presence—the dangers of Masvirik and the ancient past are all that matter to them. These fleeting empires might have divided the lizardfolk temporarily, but the lizardfolk knew that territorial conflict risked too much. Thus, they chose to simply exist around the temporary kingdoms.
In time, a Q’barran empire grew farther than before, but rather than displaying strength it invited disaster. The warmth of the sun faded as the draconic guardians of the ancient city fell to Masvirik’s corruption. Masvirik’s corruption spread, capturing the hearts and minds of dragonborn, lizardfolk, and kobolds alike. Troglodytes emerged from the shadows to serve their master and progenitor, a nearly unbound overlord.
However, the couatl foresaw this, and a web of light spread across the land, infusing the dragonshards with the power of the Silver Flame to create the dawn shards. Warmth returned to the sky, and the lizardfolk fought back, working with their dragonborn allies to rebind the escaped fiends and contain the Poison Dusk.
Today, the lizardfolk see disaster looming once again. At first, the softskinned settlers were just another group of colonizers, living on the land before eventually being consumed by the jungle—another era of ruins for future colonizers to explore. Then, a decade ago, half-orcs with strange magic began to collect the dragonshards and grind them up, weakening the web of light created by the dawn shards and freeing fiendish spirits from the dusk shards. The half-orcs brought with them not only many more settlers but also great machines to trawl the earth, harvesting the dragonshards in numbers the lizardfolk had never imagined. For many tribes, there was only one explanation—the softskins were eager and willing servants of Masvirik and must be driven from Q’barra at any cost.
Source: Scales of Q'barra
Age of Demons
The lizardfolk were present in Khorvaire during the Age of Demons. They were there when the dragons clashed with the overlords and were there when the couatl sacrificed themselves to bind the overlords within Khyber.
When the dragons and the couatl revolted against the might of the overlords, the lizardfolk joined them. Towards the end of that ancient conflict, the couatl created the shared dreams of the lizardfolk to ensure they would remember the horrors they faced, and the consequences that would follow if the overlords were ever to be released again.
Following the binding of the overlords and the sacrifice of the couatl, the lizardfolk spread out to occupy much of eastern Khorvaire, primarily Q’barra and the Talenta Plains.
Dragons Come to Q'barra
Roughly 14,000 years ago, an army of dragonborn traveled from Argonessen and landed on the peninsula that would later be known as Q’barra. Most people are unaware of the reason, but the dragonborn’s own legends indicate that they came to Khorvaire accompanying the black dragon Rhashaak, who had been tasked with guarding Haka’torvahk, the prison of the overlord Masvirik. These dragonborn named themselves the Trothlorsvek, or “defenders of the Prophecy” in Draconic.
The legends of the Trothlorsvek state that Rhashaak accompanied them to Khorvaire, and their own empire in eastern Khorvaire lasted for thousands of years. If this
is true, and the Rhashaak that currently resides in Haka’torvahk is the same black dragon that accompanied the Trothlorsvek, then this would make Rhashaak older than most dragons in history. It’s possible that the records of the Trothlorsvek are inaccurate, either about the longevity of their empire or that the Rhashaak that currently guards Haka’torvahk is the same dragon with whom they arrived in Q’barra. It’s also possible that Rhashaak found some way to extend his life.
The lizardfolk of the region remembered the dragons and their role in the conflict with Masvirik, and so these groups didn’t come into conflict, at least not initially. Over generations, the dragonborn began to forget the reason that they came to Khorvaire, and tensions with the lizardfolk grew as the dragonborn pursued visions of grandeur.
Scales Clash with Dhakaan
During the Age of Monsters, when the Dhakaani Empire was at the height of its power, the lizardfolk resided in much of eastern Khorvaire. Like many others, the lizardfolk of the Talenta Plains clashed with the expanding Empire of Dhakaan. They were ultimately pushed back into the Endworld Mountains, then eventually across them into Q’barra.
Over time, the original dragonborn colony had grown and expanded, and after thousands of years the dragonborn had grown restless. The Trothlorsvek were a martial culture, waiting for a battle that might never come. Some believed that their skills were being wasted, and Rhashaak was neglecting their power. At first the dragonborn warred with the lizardfolk tribes of Q’barra, but the lizardfolk’s guerrilla tactics were a poor match. So, the Trothslorvek set their sights beyond the Endworld Mountains.
It was across the mountains that the Trothlorsvek encountered the Empire of Dhakaan, a worthy challenge for the warrior people. The conflict between the Dhakaani and the Trothlorsvek lasted for years, and the dragonborn managed to carve out their own empire in the Talenta Plains and the Blade Desert. However, the dragonborn had forgotten the reason they originally came to Khorvaire, which would undo their empire.
Masvirik Awakens
Rhashaak had been holding Masvirik back in a spiritual battle of wills for longer than any dragonborn could remember. Approximately 9,000 years ago the balance of power between dragon and fiend shifted, as the overlord regained consciousness and struggled free of its bonds. Rhashaak was forced to directly confront the fiend, resulting in an apocalyptic battle that could have levelled Q’barra. Rhashaak was alone, and mortal. He knew that he had no chance of defeating the overlord in single combat. He was also aware that even if he did somehow manage to destroy Masvirik’s corporeal form, it would just reform hours later.
The wards around Haka’torvahk prevented both dragon and fiend from leaving, but Masvirik didn’t need to leave to influence the region around the city. The fiend’s malign influence exploded out from Haka’torvahk as if the volcano had erupted, corrupting dragonborn and lizardfolk alike. This created the Poison Dusk and the dusk shards in Q’barra.
To make matters worse for Rhashaak, many of the dragonborn who were supposed to be aiding him had abandoned their posts at the prison to fight the Empire of Dhakaan. The influence of Masvirik washed over Q’barra, and the Trothlorsvek civilisation crumbled as the overlord’s influence turned them against each other. Those dragonborn that had expanded west of the Endworld Mountains rushed home to combat the influence of Masvirik, and their own corrupted kin. Rhashaak’s conflict with the fiend triggered the activation of a failsafe put in place by the couatl. As Masvirik’s power grew, a pulse of radiant energy washed across Q’barra, filling the region’s plentiful Eberron dragonshards with the light and power of the Silver Flame. This pulse of energy weakened the influence of the overlord and awakened the shared dreams of the lizardfolk. This event was the source of the dawn shards in Q’barra, which form a lattice of holy power binding the overlord and its minions.
The returning Trothlorsvek, together with the newly formed Masvirik’uala, went to war with the forces of the overlord. Though they pushed it back into its prison in Haka’torvahk. Rhashaak’s valiant stand against the fiend was over. By the time the fiend was rebound, it had wholly corrupted its draconic once-guardian. The dragonborn and the lizardfolk of Q’barra won against the forces of Masvirik, but at great cost. The Trothlorsvek empire was no more. Their dreams of conquest and expansion crushed by the reminder of their original purpose. On top of the corruption of the fiend, the Trothlorsvek also had to contend with the formerly conquered Masvirik’uala, who were not content to be servants any longer.
The Masvirik’uala had been infused with purpose. They had directly faced one of Khyber’s first children and they understood better than anyone what that meant. The failsafe of the couatl had intrinsically linked the lizardfolk to the Silver Flame, granting the entire species the same dreams and forming the basis of their new culture.
Over the next several thousand years, the lizardfolk spread out across Q’barra, occasionally warring with the remnants of the Trothlorsvek empire. Eventually, the situation stabilised and the trothlorsvek and lizardfolk now coexist in relative peace. Each afforded the space they need to thrive and both cultures aware of the consequences if they again forget their duty.
The Last War
The Masvirik’uala, and Q’barra, were largely ignored by the Kingdom of Galifar. The region was seen as inhospitable and without any useful natural resources. This changed during the Last War as King Jarot’s heirs warred over the throne. Many of the citizens of Galifar did not agree with the conflict, so instead chose to find a new home that would uphold the laws and traditions of Galifar.
Duke Ven ir’Kesslan of Cyre was granted the rights to settle what they believed to be the previously uninhabited region of Q’barra by King Connos. Together with other likeminded citizens, ir’Kesslan set sail with a fleet of ships and sailed along the coast to what they hoped would be their new home.
The fleet was diminished by pirates and natural disasters, so by the time they reached Adder Bay they had lost a third of their ships. The people were nevertheless determined that the journey and lives lost would not go to waste. So they came ashore and founded the city of Adderport, the first city of the nation of New Galifar.
The city of Adderport grew as refugees fleeing the war arrived. The city quickly grew too big to sustain itself, and so settlers expanded out from the city into surrounding regions to found new settlements. They very quickly learned that they had been mistaken. Q’barra was not uninhabited. The settlers were trespassing on land claimed by the Masvirik’uala. Attempts at settlements were attacked by the Masvirik’uala, unyielding and merciless with those who trespassed on their sacred grounds. The initial conflict would last for a year, with the settlers of New Galifar eventually pushing the lizardfolk back thanks to the edge granted by Galifaran arcane magic, which was a new weapon to the lizardfolk.
Five years later, representatives of the Twilight Walkers tribe approached Newthrone, the capital city of New Galifar, and sought an audience with King Sebastes ir’Kesslan. Communication with the lizardfolk was difficult, but after two weeks of discussions, the two disparate parties managed to agree to an accord they named the Newthrone Accords, or the Vhak Za’shata. These accords were a series of maps that outlined the lands that were of particular importance to the Masvirik’uala, and that they would fight to maintain. As long as the settlers of New Galifar avoided these regions, there was no reason for conflict with the Masvirik’uala. This has generally remained true since the signing of the Accords. The lizardfolk don’t understand the documents in the same way that the settlers do. To them the Accords are merely a statement of fact; ‘these are our lands, and we will fight to protect them’.
When the war ended in 996 YK, Q’barra was represented at Thronehold by King Sebastes ir’Kesslan and a representative of the Kar’hashan Trothlorsvek, High Elder Na’kala Flamebrow. The Masvirik’uala were not represented at Thronehold. It’s possible they don’t even care for the significance of it. They have no interest in greater Khorvaire as their purpose and focus are in Q’barra.
Hope
For decades, the peace between the settlers of New Galifar and the Cold Sun Federation has been uneasy but stable. The Poison Dusk remains a constant threat, but relations with the Masvirik’uala have been cordial. The Trothlorsvek even accompanied King Sebastes to Thronehold.
With the end of hostilities, the settlers discovered the region’s rich deposits of Eberron dragonshards. Some glow with an inner light and others are stained black, but they seem to function as any other Eberron dragonshard. This discovery drew House Tharashk to the region and led to independent frontier settlements outside of the lands permitted under the Newthrone Accords.
Worse than that, the removal of these dawnshards from Q’barra weakens the binding on Masvirik. The speed at which the mines were set up led the lizardfolk to one conclusion: the settlers were intentionally attempting to release Masvirik. The outsiders had fallen to the corruption of the Poison Dusk.
Retribution was swift, and the settlements in Hope are constantly dealing with aggression from the lizardfolk. This situation is worsened by the Poison Dusk, lizardfolk and other reptilian peoples corrupted by Masvirik, who attack the settlers indiscriminately. The settlers see no difference between the Poison Dusk and the Masvirik’uala. They lack the necessary context, and so just see lizardfolk attacking their settlements.
The lizardfolk know that removal of the dawn shards weakens the prison and destroying the dusk shards strengthens the fiend. They are taught this in their dreams, and they don’t understand how anybody could not understand. To the lizardfolk, it seems plain that these miners are corrupted by the Poison Dusk, and that they are intentionally trying to free the overlord. The lizardfolk know from thousands of years of experience that there is no reasoning with the corrupted.
This means that both the Poison Dusk and the Cold Sun lizardfolk are brutal when they attack settlements, leaving no survivors and taking the dragonshards. Confusingly, the Cold Sun lizardfolk don’t just take the36 dragonshards, but also destroy the mining equipment to prevent further mining of the shards.
This conflict between the settlers of Hope and the lizardfolk is still ongoing. The settlers of Hope have petitioned New Galifar for aid, but this has put King Sebastes in a difficult position. The settlers are in breach of the accord with the Masvirik’uala. Nevertheless, the army of New Galifar does help the settlers fight off the raids.
Superstition runs wild among the settlers about the ‘scales’, not helped by the fact that there are different groups of lizardfolk. The settlers don’t understand why the lizardfolk are attacking them, and the communication barrier has made it difficult for the lizardfolk to explain. Some believe that it is a result of the Mourning, that the lizardfolk view the settlers as weak. This viewpoint resonates with the settlers, many of whom are originally from Cyre.
House Tharashk has begun petitioning King Sebastes to declare war with the lizardfolk tribes and “push the scales into the sea”. Support for this is high among the settlers of Hope but varies within the cities of New Galifar. Many people remember the initial conflict with the lizardfolk, the brutal guerilla war. Depending on how they remember, they will have different ideas.
The ignorance of the settlers, and of House Tharashk, is dangerous. The Masvirik’uala are not superstitious, they are not savages, they are protecting Q’barra from an evil that is older than recorded history. They are the only ones who truly remember what happened the last time Masvirik was freed.
Source: Sarhain's Guide to the Silver Flame