Io’lokar consists of five walled wards rising up the slope of the mountain. Like the draconic culture on which it was modeled, rank and respect for power are the heart and soul of the city. Wards are defined by the work that goes on there and the relative power of their residents. In general terms, the higher the ward, the higher the level of the characters to be found there.
The descriptions below outline the typical adult inhabitants of each city ward, and provide lower cutoff points for primary class and level. Use the Player’s Handbook classes mentioned below as guidelines for other classes.
The Freeward
Io’lokar’s lowest ward seems misnamed to many firsttime visitors, since the people here are no freer than anywhere else in the city. However, the original translation from Draconic involves the concept of “freedom” from authority and power. The people of this ward are thus the lower castes—the mundane servants, laborers, smiths, crafters, and clerks who keep the city going. Most visitors need this fact explained to them, however, because the Freeward bears more resemblance to a noble’s enclave than any Khorvairian working-class borough. Buildings here are a riot of color and architectural styles, and the nighttime streets are alive with music and light.
Visitors to the city are initially welcome in the Freeward and nowhere else, but because the city sees few travelers, inns are nonexistent here. Most taverns feature private dining rooms easily converted to short-term residences for the right barter price. Alternatively, PCs can seek lodging in private homes.
The wall gates that lead to the upper wards are unguarded, and citizens of Io’lokar move through the city at will. However, strangers are easily recognized, and will be stopped and questioned as to their business. Those not in the upper wards at the invitation of a resident are politely directed back to the Freeward. A second warning often finds characters deposited by force outside the city gate.
Typical Residents: Characters of 11th level or lower; barbarians, fighters, rangers, and rogues of 8th level or lower; characters with NPC class levels only; visitors to the city of any level.
The Terrace
Io’lokar’s second tier is home to the city’s professional warriors and scouts, and to lower-rank spellcasters. Most of the guides and explorers that a PC party might seek in the city can be found here. The spellcasters of the Terrace are those whose talents keep the magic items and imbued spells of the city functioning. Magic crafters of all stripes can be found here, and the ward is alive with artful illusions and magical entertainments day and night.
Typical Residents: Characters of 12th to 15th level; sorcerers and wizards of 8th level or lower; clerics and druids of 10th level or lower; bards, monks, and paladins of 8th level or lower.
The Sunward
The first of two tiers that wrap the mountain slope on all sides, the Sunward is home to higher-rank spellcasters, lower-grade academics, and the city’s most respected entertainers. Its cobbled streets are quieter than those of the lower tiers, but the ward’s theaters draw audiences from across the city.
Typical Residents: Characters of 16th or 17th level.
The Height
This stately ward is a hub of academic and scholarly tradition, and is thus the virtual heart of Io’lokar. The city’s four great colleges are here, as are the apartments of their wizards, sages, and loremasters. More so than in the lower wards, the architecture here reflects the soaring stone and crystalline style seen in the draconic observatories of Argonnessen (Explorer’s Handbook 115).
Typical Residents: Characters of 18th or 19th level.
The Bastion
At the apex of the mountain, the walls of the Bastion protect the chambers and residences of Io’lokar’s powerful residents. These are the sages and scholars who direct the work of the colleges, plan the city’s sanctioned expeditions to sites across Argonnessen, and magically monitor the actions and intrigues of the dragons of the Vast. Unlike in the lower wards, the Bastion’s wall gate is guarded by four of the Arnaaracaex and powerful magic wards.
Typical Residents: Characters of 20th level or higher