Although the group’s numbers fluctuate with casualties and new recruits, there are approximately one hundred members of the Sovereign Swords. They are split into three platoons and supplemented by a handful of solo operatives (mostly sentinel marshals). Each platoon operates in a different region of the Five Nations, moving in a circular pattern across Khorvaire. The marshals operate in the space between, tackling problems that require only the work of an individual.
People have many reasons to be suspicious of the Sovereign Swords. The Sovereigns have never taken such an active role in the world before. The Swords are willing to lay down their lives for complete strangers. What’s the catch?
The simple truth is that most of them are devout soldiers who believe that they are guided and empowered by the Sovereigns. They fight because they consider it to be a divine mission. Detecting lies through magical means and using telepathy won’t find any dark secrets because they don’t have dark secrets to hide. Instead, their dreams bring visions from the Sovereigns. These visions guide them in their missions and inform them of the dangers that lie ahead.
As it turns out, the soldiers’ visions are scripted by the Dreaming Dark. The quori watch the world through dreams and have spies scattered across Khorvaire. It’s not Boldrei who tells a lieutenant about the bandit threat in Passage—it’s a quori who has been monitoring the situation for weeks. In some cases, the Dreaming Dark creates problems for the Sovereign Swords to solve. Through manipulation of dreams and their other pawns, the quori can exacerbate existing tensions and push unstable individuals over the edge. Thus, a situation that’s been holding steady might reach a boiling point just as the Swords are closing in on the community. Their arrival seems prescient, but in reality, it’s been carefully staged.
What is the point of this elaborate ruse? Why is the Dreaming Dark manufacturing heroes and enemies for them to fight?
The ultimate goal of the Dreaming Dark is to conquer Khorvaire, just as it conquered Sarlona long ago. The fiends don’t want open war between Riedra and the Five Nations; the chaos caused by such a conflict would threaten the stability of Dal Quor, and there’s no assurance that Riedra would win in the end. The Dreaming Dark is manufacturing heroes because one day, it will create a disaster on the scale of the Mourning—a disaster that threatens all of Khorvaire. And when that time comes, a group of heroes will step forward. By then, everyone in Khorvaire will know the selfless reputation of the Sovereign Swords. These champions will lead the people to a new age, one ruled by the living avatars of the Sovereign Host.
Rather than bringing the Inspired to Khorvaire, the Dreaming Dark is making new Inspired that the people of the Five Nations will follow of their own free will—unless the adventurers figure out what’s going on first