The giants of Rushemé are a loose coalition of nomadic tribes. They are united in their worship of Rushemé, the all-encompassing spirit of the land. However, they believe in gods that stand above Rushemé, mighty beings who laid the foundations of the world using the bones of bound fiends. The Guardians of Rushemé focus on the spirits of the earth, but a few priests among the giants still seek to placate the gods above. Many lesser spirits feature in the giant pantheons, but four stand out.
Ouralon Lawbringer, who gave up his shadow in exchange for knowledge of magic and who shared that knowledge with the titans of Xen’drik. In the present day, the Guardians of Rushemé claim that Ouralon was in fact consumed by his shadow and that those who work arcane magic are equally doomed.
Rowa of the Jungle Leaves, the goddess of life and nature. Rowa is much beloved, but she is given to fits of passion that can drive her into a rage. As a result, storms, wildfires, and other natural disasters are attributed to “Rowa’s wrath.”
Banor the Bloody Spear, the god of the hunt and of the role of the giant within the natural world. Ouralon is the lord of law and magic. Rowa is the goddess of the wild. Banor is the bridge between the two, the guide who shows civilized people how to live in harmony with nature. When giant fights giant, Banor takes on the aspect of war, but it is a role he plays with great sorrow.
Karrak the Final Guardian, the Keeper of the Dead. The giants say that Karrak measures each life at the moment of death, considering past deeds and the unfulfilled destiny of the soul. He saves the worthy souls from disappearing into the greater whole of Rushemé, preserving them in his realm until they are needed on Eberron once again.
The missionaries of the Sovereign Host claim that these are just different names for Aureon, Arawai, Balinor, and the Keeper, with aspects of Dol Dorn, the Shadow, and the Devourer woven in. And indeed, giant priests can choose from the domains and favored weapons of these deities, though priests of Rowa and Banor often become druids. Regardless of this, the giants of Rushemé point out that their traditions are older than human civilization, and that if anyone is confused about the nature of the divinity, it’s more likely to be humanity than giantkind.