At the world’s poles—Everice to the south and the Frostfell to the north—you might …

  • Discover an ancient civilization hidden beneath the ice.
  • Search for the survivors of a lost expedition.
  • Find the source of a mysterious mystical signal.

It’s common knowledge that Everice is the domain of the Queen of Winter, an archfey who commands a host of winter wolves and knights carved from living ice. The queen lives in a glacial palace, and those who overcome her guards and the deadly weather to earn her favor can gain powerful boons.

It’s also common knowledge that Everice is the home of frost giants who escaped the destruction of Xen’drik. Now they hone their arctic magic and plot vengeance. However, a clan of white dragons battle the giants to keep them from growing too powerful. Woe betide the people of Khorvaire if dragon and giant ever set aside their ancient vendetta and join forces!


Little is known of the opposite end of the world, but it is believed to be just as cold as the Frostfell. The Icemaw Sea south of the Xen’drik mainland is dotted with snow-covered islands and fl oating icebergs. According to the reports of those few sailors who have braved the Icemaw, the farther south one sails, the more the sea begins to solidify into one great sheet of ice. It is believed that islands are scattered across the southern ocean, some of them possibly quite large, but they are all swallowed in the sheet of eternal ice that lies there. This region is known as Everice, or simply the Frozen Sea

Everice's Influence on Khorvaire

In Khorvaire, you might …

  • Clash with a cabal of winter warlocks serving a sinister power stirring in Everice.
  • Encounter a group of frost giants or Frostfell dwarves establishing a foothold in Khorvaire.
  • Discover a journal from a Frostfell expedition that reveals a horrifying threat.

The people of Khorvaire have no commerce with the arctic regions and no certainty about what lives there. If a threat comes from Everice, it might take time for people to identify its origin.

With this in mind, relics from Everice or the Frostfell could take any form. Are these treasures created by giants, fey, or dwarves? Are they carved from eternal ice, or are they forged from dwarven steel? If the civilization of the dwarves truly began in the Frostfell, did it fall into ruin, or are there progenitor dwarves who possess spells and weapons beyond anything known in Khorvaire? And how would these ancient dwarf lords react to their Mror descendants?

Trinkets

d8 Trinket
1 A small prism carved from ice that doesn’t melt
2 A rusted iron coin, depicting a dwarf lord and the worlds “Five Rex Undra”
3 A pair of eight-sided dice carved from ice that doesn’t melt
4 A swatch of silvery fur that’s cold to the touch, possibly from a winter wolf
5 A snowball; it doesn’t melt and can’t be compressed into ice
6 A tiny white dragon sculpted from ice that doesn’t melt
7 A key carved from ice that doesn’t melt
8 A single scale from a white dragon