Buried deep in the center of the Labyrinth lie the warrens of Clan Kastar. A fortress in name but never in form, the hidden Kastar Dar is where the roaming hunters rest, recuperate and raise their families – safe from the danger that surrounds them on all sides. The central location of the Kastar means that attacks could come from any (or all) sides, resulting in a precarious defense. The fall of any other Ghaash’kala fortress could leave them pincered and surrounded with no way out. The Kastar, with typical practicality, solved this by having no fortress at all.
Named in the curses of the Carrion Tribes as the Wraith-Hold, Kastar Dar is formed from a series of warrens and twisting tunnels in the Labyrinth rock. Each eventually converges in central caverns containing the main body of the clan. Tunnel entrances lie scattered around the Labyrinth, hidden by magic and natural camouflage far from the location of the caverns themselves. Many a goristro has chased a group of scampering orcs into a certain dead-end – only to find them vanished without a trace. Each route is laden with traps, switchbacks and false trails to waylay any would-be attackers, with secret signs akin to Thieves’ Cant that warn of dangers for those in the know. The hidden nature of the Wraith-Hold is aided by a Kythri manifest zone that blocks divination magic and forms the chaotic tunnels.
Inside the Wraith-Hold
The inner series of caverns hold the static population of Clan Kastar, including their civilians and younger members. Lit by several immense lanterns enchanted with silvery daylight, the Hold itself is a communal oasis amidst the horror. The cavern floors are devoted to the growth of hardy crops and livestock sustained by the Argent Lanterns, while the Kastar themselves live in homes carved and built into the rocky walls.
Khyber’s Core. Only the deepest cavern is the exception. Lined with permanent defenses, brutal traps and magic circles, the chamber is centered on a gated stairway that descends deep into Khyber. The Kastar maintain constant watch over this Descent, permitting groups to leave on demiplane hunts and far journeys within the Realm Below.
Source: Paladins of the Wastes