The Kalamer are a primal people, feeling the currents, tides, and winds in a profound way; some say that the ocean sings a song. Consider these philosophies when dealing with merfolk of Karakala:
- “The water is always moving; follow it, let the currents guide you.” Kalamer prefer to remain in motion, and deeply rely on instinct and intuition.
- “Flow around a problem or away from it.” Kalamer value flexibility over pride and aggression.
- “Keep only that which lifts you up, not what drags you down.” Kalamer avoid anything that anchors them too strongly to one place or mood, including property and vendettas.
- “Make no judgment until you know the story.” Kalamer are naturally curious and seek to understand the people and things they encounter.
Karakala is a culture rather than a nation. There are approximately ten thousand Kalamer spread across the Thunder Sea, but they claim no territory and have no single leader. Most live in small pods, following a pattern of migration between the manifest zones of the upper water. When they reach a manifest zone, they remain there for a week or so, performing primal rituals that stabilize the zone. They prize manifest zones to Lamannia, and time spent at a Lamannian zone is a time of celebration. However, they travel to all manifest zones, and their rituals can contain the harmful effects of any manifest zone.
The Kalamer don’t worship deities, but revere the forces of nature and believe the world speaks to those who listen. While outsiders might view this as worshiping Eberron, the Kalamer don’t need to anthropomorphize nature for it to be worthy of reverence. The Kalamer value wisdom over strength, and the leader of the pod holds that position because the others trust their instincts; often they’re an elder, but age isn’t a requirement.
In general, Karakala is peaceful; this is one reason both the Dominion and Protectorate allow the Kalamer to move freely. Most merfolk seek to understand any threats they encounter, to see if they can find a way to coexist—or failing that, to simply move past the danger. However, they can be dangerous foes when they’re forced to act or encounter a true threat to the balance of nature.
Kalamer fashion is simple and functional. It’s rare for Kalamer to wear anything heavier than leather armor, and most just wear leather straps to hold their tools and personal possessions. Many carry small tokens—shells, stones, bones—that remind them of a place or moment. Sometimes humans describe hearing the sound of the ocean in a shell; however, many Kalamer truly receive primal impressions from natural objects.
Kalamer speak Aquan, their native tongue from Lamannia. Most of them also speak either Elvish, Common, or Sahuagin, depending on where their route takes them, and merfolk bards may speak all of these. Any Kalamer capable of casting at least one Druidic spell can speak Druidic, which they consider to be the language of the wind and water.