Sylvanna Duskborn
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Sylvanna Duskborn

Sanguine Enforcer of the Crimson Sacrarium
Player Character

Overview

[Type below:] Write a short (around 100 words) overview of who your character is. Content, written in orange letters like this, will not be visible when you are done. It's simply there to provide guidance]

I am Sylvanna Duskborn, a cultist devoted to Izalith as a facade and a Warlock who has made a pact with the dread Vampire Lord of Nightwatch as the truth. I hail from the Faceless City on Outcast Island. Alongside me is my twin sister, Relewiese, with whom I share an enigmatic and profound bond. Guided by the whispers and schemes of the Vampire Lord, my journey is woven with deception and unholy intricacies.

Early Life

[Type below:] Where did your character grow up? What place do they call "home" now? (could be the same or different.) [75 words max] The locations don't have to be named. It can be described. Growing up locations play a role on what your character knows about the area. Some races might have specific locations they came from. If uncertain, ask the DM.
I grew up in the Faceless City on Outcast Island, a place of ever-shifting identities and secrets. Now, I call a secluded dwelling on the outskirts of the city my home. The pall of death hangs over it as my allegiance to the Lord of Vampires has transformed the very essence of this place, drawing denizens of the night to play.
[Type below:] Who raised your character and how? What are these people doing now? [75 words max] name at least 2 characters, preferably 3-4, that played an important role in your upbringing. 
I was raised by Eldress Morgana and Master Thorne, who are Relewiese and my parents and leaders of the Church of Izalith, which is a front for our true purpose, expanding the Vampire Lord's influence. My twin has been my rock. The calming wind to my tempest. Morgana currently leads the information-gathering arm of the church, while Thorne maintains his dominance as the Blood Ascendant over the Crimson Sacrarium, to which I belong as a Sanguine Enforcer. Relewiese walks next to me, always ready to reign me in when I act foolishly.

My frail physical strength meant that manual labor and direct physical confrontations were never my forte. Instead, I leaned heavily into my nimbleness and agility. My robust constitution ensured I was resilient, seldom falling ill or being easily wearied, a trait that served me well. My true assets lie in my intelligence and my charisma. I quickly mastered ancient and vile rituals demanded by my patron while being able to influence and charm those around me, even those who saw me as a foe. 

Defining Events

[Type below:] What made your character obtain the class they have now? [75 words max] Why did you become a Fighter and not a Barbarian? What incident pushed you to your class choice?
Within the cult, whispers circulated about Nightwatch's chosen disciples. I yearned for his beckoning call. One night as I was sharpening sacrificial blades, I cut myself. As the first droplet of blood hit the ground, a chilling and mesmerizing voice resonated through my consciousness. It declared me worthy of an unholy pact and extended a covenant brimming with profane power. Without hesitation, I accepted willingly, becoming an instrument of the Lord of Nightwatch, and fully embraced the essence of darkness that came with it.
[Type below:] What your character doing in recent years before the campaign's start? [75 words max] In the last 2–3 years, what had your character been doing?

[Type below:] What motivated your character to leave their previous lifestyle and become adventurers? [120 words max] Nobody decides to endanger themselves without good reason. Were you forced to leave your previous lifestyle? What happened that changed you from a safe job, like a farmer, to an adventurer?
My devotion as a cultist dedicated to the Lord of Nightwatch was unwavering, with rituals and chants echoing through the hidden chambers of the Faceless City. I believed he could provide all I needed, but my thirst for power led to me plotting to challenge my own father for his mantle. Sensing I was about to do something stupid and brash, my twin sister convinced me to take a leave of absence and journey with her. Where will we go? Who knows?
[Type below:] What short/long term goals does your character have? [75 words max] If the world continued in its peaceful state, what would you'd be working towards for?
I seek to gain more power from my pact with the Vampire Lord in the short term.
In the long term, I wish to join my sister in becoming Vampires.
If the world were at peace, I would follow my sister wherever she went but try and convince her to journey to Nightwatch.

In the twisted alley of Faceless City, I made my indomitable presence felt. I charmed and ensnared key figures who had been marked by a rival and located by my twin, drawing them into my web of blood and malevolence. Intoxicated by my allure, they became thralls I sacrificed to the Vampire Lord. My alliance with the Lord of Nightwatch made me an indispensable bridge for those in the City wanting access to forbidden rituals and dark powers. Furthering my control, I inaugurated the Midnight Auctions, where the city's underbelly traded secrets, items, and people. Every sacrifice made and maneuver executed only enhanced the reputation of Sylvanna Duskborn in the criminal world of the Faceless City.

Overhearing conversations from those who visited Outcast Island, I heard of the vast lands beyond the prison that was Outcast Island. The confinements of this wretched place have chafed at my dark spirit for far too long. The dark pact with my Patron is a constant reminder of the power I wield and the destiny that beckons. I am tired of the criminal underworld of the Faceless City. My ambitions are greater, and my desires are darker. Beyond these shores is a world where I can spread the shadow of Nightwatch's dominion far and wide. 

Relationships

[Type below:] Which people are important for your character? [75 words max] Who does your character consider important at the start of the campaign? Name at least 2 other people
Relewiese, my twin sister, who is always there to calm me down when I start to lose it, and Master Thorne, my father and the one who taught me how to unlock the chaos inside me. Coincidentally, their roles in my life contradict one another. Ironically, I sought to overthrow one who I had much affection for.
[Type below:] What connections do your character have to the other player characters? [175 words max] communicate with the other players and create two positive connections with two other player characters. Could have been friendship, coworkers, family relation or any relation that results in some degree of trust
My twin sister, Relewiese, has always been my anchor to reality throughout my life. Our bond is more profound than most, with trials and experiences intertwining our fates. She was the bridge that introduced me to the Vicar, a devotee of Oromne. While his faith and discipline contrasted starkly with my complex relationship with my Patron, we showed each other begrudging respect born from our ancestry and moral similarities. Over time, we may or may not have helped each other execute nefarious deeds through a mixing of divine and malevolent powers. Two siblings touched by the shadow of Nightwatch alongside the Hunter's Blade.
[Type below:] Name an agreement you have made to another player character that you would honor. [75 words max] Communicate and agree on what agreement your character has made to one of the two other characters (you have connections to), that you wouldn't break.
To Relewiese, I swore that no matter how deep I delve into the realm of darkness, I will always do my best to protect her. 
[Type below:] What are some good personality qualities that your character has as an adventurer? [75 words max] To ensure that the group doesn't have problematic characters everyone else will hate, tell us why would others trust and like your character as a fellow adventurer
It is essential that we, as Changelings, work together. The world as a whole sees us as a threat, so the group I journey beside are my only allies as I am their ally.

Flaws

[Type below:] What has your character done in the past, that they now deeply regret?[75 words max] This is more for plot hooks. It could be a missed opportunity or something they feel bad about.
The only thing I regret is causing my sister to have to leave the cult with me. 



Below and above the text box, there are few more basic information fields to fill out, such as Ancenstry, Age, Gender, Pronouns etc. To have a better and full character profile please fill out the Traits and Attributes tabs (top of the page) and Organization (if applicable).
If you would like to add more elements to your character's story, you can do after you save the entry and scroll down to the last post and edit it. If you're unsure where that is, ask the DM. 


Appearance

Hair
White

Eyes
Red

Skin
Ivory

Height
5'6

Usual Clothing
Muted colors with intentionally placed slits

Other noticeable features
Unusually sharp nails and what appear to be red lines tattooed around her eyes

Personality

Background
Sylvanna Duskborn's origins trace back to the enigmatic Faceless City on Outcast Island, a place steeped in shadows and deceit. As a changeling, her destiny was already set apart, but her association with the cult of Izalith and an unyielding allegiance to the Vampire Lord set her on an even darker path. As a Warlock, she harnessed nefarious powers, gaining prominence in the city's underworld. Cunningly, she used her abilities to ensnare victims, offering them in sacrifice to her patron. But amid this darkness, Sylvanna portrayed herself as a beacon for the Changeling race, a deceptive act to veil her true intentions. The duality of cultist and protector made her a formidable enigma.

Ideals
Her ideals are deeply rooted in power and legacy. She believes in the ascendance of the Changeling race, secondary only to the Vampire Lord's will, even if it is through shadowy means. To her, strength is the currency of survival, and those who wield it define their own morals. While she serves the Vampire Lord devoutly, her loyalty stems from a desire for might rather than blind subservience. Deception and allure are tools; to Sylvanna, the ends justify the means, regardless of the cost.

Mannerisms
She moves through life with an unpredictable dance of chaos and malevolence. Her eyes, once mirrors of innocence, now gleam with a manic fervor. Her laughter is a wicked symphony, tinged with cruelty. Sylvanna's gestures are extravagant and theatrical, as if she relishes every moment of her reckless descent into darkness. She revels in chaos, driven by a devotion to her Vampire Lord that knows no bounds, embodying a chilling and unhinged intensity.

Goals
Her goals are as twisted as her demeanor. She hungers for power, craving to ascend within the sinister hierarchy of her Vampire Lord's dominion. Her ambitions extend beyond mere servitude; she yearns to orchestrate chaos on a grand scale, spreading vampiric influence far and wide. She seeks to amass dark artifacts, ancient knowledge, and manipulate political machinations to secure her place as a malevolent force to be reckoned with. In her heart, her ultimate goal is to become an immortal harbinger of doom and revel in the abyss of her dark desires.

Flaws
Sylvanna's unchecked malevolence is a double-edged sword, making her prone to impulsive and reckless actions that can endanger her plans. Her obsession with chaos can lead to unpredictable outcomes, putting allies and herself at risk. She struggles with maintaining trust, as her unpredictable nature breeds suspicion. Her insatiable thirst for power can blind her to the consequences of her actions, making her vulnerable to manipulation. Moreover, her detachment from empathy and morality renders her susceptible to isolation, even among the wicked.

Fears
Her fears encompass not only her own descent into darkness but also the haunting possibility of losing her twin sister, Relewiese. Beneath her sinister exterior, Sylvanna's heart harbors a fierce protectiveness for Relewiese. The thought of losing the one person who understands her on a profound level terrifies her, a fear that, at times, tempers her recklessness. Losing Relewiese would leave her not only isolated but also devoid of the one true bond that has anchored her in a world of turmoil and wickedness.

Title
Sanguine Enforcer of the Crimson Sacrarium

Type
Player Character

Age
30

Gender
Female

Appearance

Hair
White

Eyes
Red

Skin
Ivory

Height
5'6

Usual Clothing
Muted colors with intentionally placed slits

Other noticeable features
Unusually sharp nails and what appear to be red lines tattooed around her eyes

Background
Sylvanna Duskborn's origins trace back to the enigmatic Faceless City on Outcast Island, a place steeped in shadows and deceit. As a changeling, her destiny was already set apart, but her association with the cult of Izalith and an unyielding allegiance to the Vampire Lord set her on an even darker path. As a Warlock, she harnessed nefarious powers, gaining prominence in the city's underworld. Cunningly, she used her abilities to ensnare victims, offering them in sacrifice to her patron. But amid this darkness, Sylvanna portrayed herself as a beacon for the Changeling race, a deceptive act to veil her true intentions. The duality of cultist and protector made her a formidable enigma.

Ideals
Her ideals are deeply rooted in power and legacy. She believes in the ascendance of the Changeling race, secondary only to the Vampire Lord's will, even if it is through shadowy means. To her, strength is the currency of survival, and those who wield it define their own morals. While she serves the Vampire Lord devoutly, her loyalty stems from a desire for might rather than blind subservience. Deception and allure are tools; to Sylvanna, the ends justify the means, regardless of the cost.

Mannerisms
She moves through life with an unpredictable dance of chaos and malevolence. Her eyes, once mirrors of innocence, now gleam with a manic fervor. Her laughter is a wicked symphony, tinged with cruelty. Sylvanna's gestures are extravagant and theatrical, as if she relishes every moment of her reckless descent into darkness. She revels in chaos, driven by a devotion to her Vampire Lord that knows no bounds, embodying a chilling and unhinged intensity.

Goals
Her goals are as twisted as her demeanor. She hungers for power, craving to ascend within the sinister hierarchy of her Vampire Lord's dominion. Her ambitions extend beyond mere servitude; she yearns to orchestrate chaos on a grand scale, spreading vampiric influence far and wide. She seeks to amass dark artifacts, ancient knowledge, and manipulate political machinations to secure her place as a malevolent force to be reckoned with. In her heart, her ultimate goal is to become an immortal harbinger of doom and revel in the abyss of her dark desires.

Flaws
Sylvanna's unchecked malevolence is a double-edged sword, making her prone to impulsive and reckless actions that can endanger her plans. Her obsession with chaos can lead to unpredictable outcomes, putting allies and herself at risk. She struggles with maintaining trust, as her unpredictable nature breeds suspicion. Her insatiable thirst for power can blind her to the consequences of her actions, making her vulnerable to manipulation. Moreover, her detachment from empathy and morality renders her susceptible to isolation, even among the wicked.

Fears
Her fears encompass not only her own descent into darkness but also the haunting possibility of losing her twin sister, Relewiese. Beneath her sinister exterior, Sylvanna's heart harbors a fierce protectiveness for Relewiese. The thought of losing the one person who understands her on a profound level terrifies her, a fear that, at times, tempers her recklessness. Losing Relewiese would leave her not only isolated but also devoid of the one true bond that has anchored her in a world of turmoil and wickedness.