Orrek Hammerborn
  1. Characters

Orrek Hammerborn

Player Character

Overview

[Type below:] Write a short (around 100 words) overview of who your character is. Content, written in orange letters like this, will not be visible when you are done. It's simply there to provide guidance]

Orrek is a mountain dwarf from a small hold deep in the Ironbeard mountains.  He is heavily scarred from an incident that occurred many years ago.  That same incident also left him with difficulties learning and communicating.  He is often quiet and withdrawn, having faced mocking and ridicule when he tried to participate in conversations.  Orrek is fanatically devoted to Iskar, and seeks to follow his teachings by perfecting his craftsmanship and aiding those need wherever he finds them.  He is equally devoted to destroying any monstrosities that prey upon the innocent and defenseless and will use every means in his power to defeat them.  With hammer and shield in hand he will bring the fires of Iskar's forge to the dark corners of Arda.


Early Life

[Type below:] Where did your character grow up? What place do they call "home" now? (could be the same or different.) [75 words max] The locations don't have to be named. It can be described. Growing up locations play a role on what your character knows about the area. Some races might have specific locations they came from. If uncertain, ask the DM.

Orrek grew up with his clan in a small hold deep in the mountains southeast of the Wildlands.  He was apprenticed in the forge where his father and brother already worked, while his mother tended to the hearth.  He has a natural aptitude for smithing, and was beginning to learn to brew his clan's secret beer recipe.  His life changed when the hold was invaded by a beast from below.  Although he was too young to fight, the creature broke through the holds outer defenses and rampaged through the halls slaughtering indiscriminately.  Orrek was nearly killed, but the timely intervention of the hold's clerics of Iskar finally drove the beast back and brought the onslaught to an end.

[Type below:] Who raised your character and how? What are these people doing now? [75 words max] name at least 2 characters, preferably 3-4, that played an important role in your upbringing. 

Orrek's father Hengram still toils at the forge within the clanhold, while his mother Hedrid continues to care for their home.  His brother Orbet, bitter from having lost an arm to the beast from below, left the hold to find his fortune on the surface.  After a long convalescence, Orrek joined the temple of Iskar; impressed with how they were able to defeat the fiend that killed so many of the clan.  Thradil the high priest of the temple, took a personal interest in guiding Orrek, and helped him to recognize Iskar's will.  Finally, when he was not needed at the temple, Orrek spent countless hours back at the forge under the guidance of the forge master Kranog, who gave him the honorific 'Hammerborn' due to how he seemed to come alive at the forge, working with a skill and precision rarely seen, even among dwarves.

[Type below:] How did your attribute scores affect your character? [175 words max] How did your strengths and weaknesses formed your life? For instance, did a 20 STR push you into manual labor, as you could handle it easily? Did a low CON make you often sick and had to travel to the capital for medicine? Did a high CHA make it easy to make friends?

STR 17 - Dwarves do not indulge idleness at any age.  Early on Orrek worked at the smithy with his father and brother.  Years spent hauling ore, pounding with hammers, and shoveling mountains of coal gave him a prodigious strength.

DEX 12 - While he would never be considered graceful, Orrek learned just how to turn the metal and strike it true to achieve the desired shape.  His hands are capable of working with delicate metals such as gold and silver as well as hard steel.

CON 17 - A life spent toiling hour after hour in the heat and smoke of the forge left him capable of tremendous endurance.  While focused on his work, he often fails to even recognize that a full day has passed with little to eat and no rest.

INT 5 - Dividing all his time between his craftwork and his time at the temple of Iskar has left Orrek with little understanding of other topics.  His early injuries only added to this naivety, making it difficult for him to understand even basic concepts that others grasp with ease.

WIS 17 - What he lacks in comprehension, he makes up for in simply being attuned to the world around him.  With a mind unencumbered by complex thoughts, he instead pays attention to what is happening around him.  At all times he is alert for subtle messages from Iskar that guide him to his next task.

CHA 5 - Orrek's single mindedness in most things leaves little thought for social niceties.  He rarely remembers to bathe, put on fresh clothes, or work a comb through his tangled hair.  Furthermore, he knows that he often gets lost in conversations and prefers to keep to himself to avoid being ridiculed.


Defining Events

[Type below:] What made your character obtain the class they have now? [75 words max] Why did you become a Fighter and not a Barbarian? What incident pushed you to your class choice?

When he witnessed the priests of Iskar driving back the foul beast that killed so many of his friends and clansmen, Orrek made an oath that very day to learn the power of Iskar so that he too could defend those he loves against any who might prey upon them.  He will never fail to aid those who need his protection and will never rest while a threat remains to be defeated.

[Type below:] What your character doing in recent years before the campaign's start? [75 words max] In the last 2–3 years, what had your character been doing?

In recent years, Orrek has been finishing his training at the temple.  Recognizing that there was little left that he could teach Orrek within the halls of the clanhold, Thradil decided to send him out to experience some of the surface world.  Recently traders have mentioned that the mines at Owlreach have been abandoned, but with no mention of why.  Seeing an opportunity Thrandil has tasked Orrek with traveling to the small village to find out what happened to the mine, and try to help the small community of dwarves there if they are in need of aid.

[Type below:] What motivated your character to leave their previous lifestyle and become adventurers? [120 words max] Nobody decides to endanger themselves without good reason. Were you forced to leave your previous lifestyle? What happened that changed you from a safe job, like a farmer, to an adventurer?

[Type below:] What short/long term goals does your character have? [75 words max] If the world continued in its peaceful state, what would you'd be working towards for?

Orrek has very simple aspirations in life, he wants to deliver the message of Iskar to all who are willing to listen, demonstrate his devotion to the god of crafts by perfecting his smithing skills, and provide aid to whomever is in need (particularly fellow dwarves).  He dreams of one day building a temple-forge to Iskar and bringing others into the faith, but he is concerned that he isn't smart enough to build such a holy place nor charming enough to lead it.


Relationships

[Type below:] Which people are important for your character? [75 words max] Who does your character consider important at the start of the campaign? Name at least 2 other people

[Type below:] What connections do your character have to the other player characters? [175 words max] communicate with the other players and create two positive connections with two other player characters. Could have been friendship, coworkers, family relation or any relation that results in some degree of trust

[Type below:] Name an agreement you have made to another player character that you would honor. [75 words max] Communicate and agree on what agreement your character has made to one of the two other characters (you have connections to), that you wouldn't break.

[Type below:] What are some good personality qualities that your character has as an adventurer? [75 words max] To ensure that the group doesn't have problematic characters everyone else will hate, tell us why would others trust and like your character as a fellow adventurer

Yasha Vissarionovich - One day while patrolling the Wildlands with a small company of the clan's warriors, they came across Yasha, a Goliath of a nearby tribe.  He was near starving and delirious from some recent tragedy that had befallen his people.  The other dwarves wanted to simply move on and leave the man to whatever fate had in store for him, but Orrek lingered behind, his mind turned to the teachings of Iskar that it was proper to help those in need.  Throughout the night Orrek stayed by Yasha's side while he recovered his strength and his wits.  The next day they parted as friends, and have occasionally visited each other over the years.  When Orrek was tasked with traveling to Owlreach, he first went to his friend Yasha to ask if he would accompany him on the journey.  The thought of traveling such a long distance on the surface made Orrek quite nervous, and he knew he would feel more comfortable with a friend by his side.

Bridgid Blackthorn - Orrek met Bridgid while visiting Rustmill with his mentor Thradil.  They spent time together in the village chapel helping to heal and care for the villagers and their livestock.  Orrek grew to trust and appreciate Bridgid, as she seems to know intuitively just what needed to be done.  Even more importantly to Orrek, she didn't ask him too many complicated questions and instead was content to work side by side with him in relative silence.

Flaws

[Type below:] What has your character done in the past, that they now deeply regret?[75 words max] This is more for plot hooks. It could be a missed opportunity or something they feel bad about.

Orrek is secretly ashamed that he was unable to fight back against the beast that killed so many of his friends and maimed his brother.  Even though he was too young at the time to fight, he feels like he should have been able to do something rather than just cower in fear.  If he ever encounters the creature again, he hopes he will have the courage to face it and desttroy it, but he is worried that the terror of that day will overcome him and he will end up fleeing.

Furthermore, Orrek deeply misses his brother, who left the hold to wander the surface after being greviously injured in the attack.  They haven't had any word from his brother since he left, and Orrek will go to great lengths to find and reconnect with his brother if the opportunity arises.



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If you would like to add more elements to your character's story, you can do after you save the entry and scroll down to the last post and edit it. If you're unsure where that is, ask the DM. 


Appearance

Hair
Black

Eyes
Grey

Skin
Dark, tanned, often covered in soot

Height
4' 11" (1.5 meters)

Usual Clothing

Other noticeable features

Personality

Background

Ideals

Mannerisms

Goals

Flaws

Fears

Type
Player Character

Age
57

Gender
Male

Pronouns
He/Him

Appearance

Hair
Black

Eyes
Grey

Skin
Dark, tanned, often covered in soot

Height
4' 11" (1.5 meters)

Usual Clothing

Other noticeable features

Background

Ideals

Mannerisms

Goals

Flaws

Fears