Ex-Adventurer Cromwell Scale Hunter, a visionnary with a good eye for business, bought for very cheap an abandonned building that couldn't sell, because of the now famous Sleeping Golem inside. A giant hunk of slick stone and metal, curled on the floor, unmoving. Too heavy to be moved, too resilient to be destroyed by any affordable magical means, it devalued the property entirely. Cromwell finished destroying the abandonned building, keeping the foundation and the bits of flooring around the golem, and built the Tavern all around. 

Cromwell thought, rightly so, that the golem would attract customers. What he did not expect was how high and intense that curiosity would be. People being people, rumours started going around, about a sleeping golem, about ways to wake it up, about its purpose, or danger, or origin. Seizing the moment and convinced of the death-state of that golem, Cromwell put down 1000 gp, and started taking money from people trying to wake it up. The person to succeed takes it all.  It has been 13 years. 

The Sleeping Golem is, as far as interior design is concerned, a crime agaisnt all sentient life. It is a chaotic mess of exotic furniture, setpieces, tropheys, incenses and foods. Not a single element matches another. If asked, Cromwell will proudly explain that everytime he meets someone of an unknown race or location, he asks them to add to the inn. After thirteen years, the result is so horrible that it has its own charm, which, he assures you, will doubtlessly grow on you one day.