Your Skills are a combination of learned theory and practical experience. As such, you should see them as complementing your raw Attributes, not the other way around. Skill rolls represent a conscious and deliberate application of your competence, as opposed to Saves, which represent an instinctual reaction.
Every time you put a point in a Skill, its rank goes up by one, to a maximum of six. Each rank corresponds to a die size, as shown below.
Skill rank |
Die Size |
---|---|
1 | d4 |
2 | d6 |
3 | d8 |
4 | d10 |
5 | d12 |
At character creation
- You are given 10 points to spread between skills.
- Each Path has a specific list of Path skills, one of which can be made your core skill. At character creation, a core skill can be raised up to rank 3, Path skills up to rank 2, and other skills to rank 1.
- After character creation, you cannot raise any skill’s rank more than once per level.
After character creation
Your skills cannot go up more than 1 rank per level.
Some items or features might grant temporary or conditional rank increases. These can bring you above your current maximum rank.
Dev Note: Once level cap is reached, make players earn abilities or features that that have skill ranks as prerequisites. Some features might be acessible from different skill masteries