This finely crafted leather pouch contains three vials of different colored liquids.

Elixir of Adamantine Blood

Potion, rare
When you drink this silvery-black elixir, tiny motes of magical adamantine flood through your veins, making your body far more durable. For 1 hour, your AC can’t be less than 18, regardless of what kind of armor you’re wearing.

Elixir of Aptitude

Potion, rare
When you drink this minty, green elixir, you must choose a skill you’re proficient in. For 1 hour, you have advantage on all ability checks made using that skill.

Elixir of Regeneration

Potion, rare
This syrupy, green liquid smells like pears. When you drink this elixir, you regain 1d6 hit points at the start of your turn for the next 10 minutes, provided that you have at least 1 hit point. Alternatively, if you rub it on the stump of a missing body part, that body part regrows and returns to full functionality after 10 minutes.