1. Races

Quaggoth

Medium Monstrosity, Chaotic Neutral
AC 13
Initiative +1 (11)
HP 45 (6d8 + 18)
Speed 30 ft., Climb 30 ft.
mod
save
mod
save
mod
save
Str
17
+3
+3
Dex
12
+1
+1
Con
16
+3
+3
Int
6
-2
-2
Wis
12
+1
+1
Cha
7
-2
-2
Skills Athletics +5
Immunities Poison; Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Undercommon
CR 2 (XP 450; PB +2) 

Traits

Bloodied Fury. While Bloodied, the quaggoth has Advantage on attack rolls.

Actions

Multiattack. The quaggoth makes two Claw attacks.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage, or 13 (3d6 + 3) Slashing damage if the quaggoth is Bloodied.