Not a playable race.
Also see:
Myconids: An Overview
Myconids, also known as fungi folk, are intelligent, humanoid-shaped fungi that thrive in deep, dark places such as caves, and subterranean forests. They are peaceful, communal creatures with an intense connection to nature, fungus, and one another, valuing harmony, shared experiences, and quiet contemplation over violence or conflict. Their lives are deeply tied to cycles of growth, decay, and regeneration, and they interact with the world in ways that reflect the organic, interconnected nature of fungal life.
Physical Appearance:
Myconids resemble humanoid mushrooms, with caps atop their heads, stalk-like limbs, and a body made of various fungal materials. Their skin ranges in color from pale whites and grays to earthy browns, greens, and sometimes bioluminescent hues in vibrant blue or purple. Their caps can be rounded, flat, or spiked, depending on their type and age. The height of a myconid varies by age, ranging from 3 to 12 feet, with older myconids (known as Sovereigns) often being much larger.
They lack typical facial features like eyes or a mouth, instead using spores for communication and interaction with the world around them. These spores allow them to perceive their environment, "see" living and nonliving things, and communicate telepathically.
Culture and Society:
Communal Living:
Myconids live in tightly knit colonies, often referred to as circles, with each circle performing a specialized function to support the colony’s survival. Myconids value cooperation and collective well-being, and their communities are built on mutual trust and the shared goal of maintaining balance in their environment.Melding:
Myconids communicate and share experiences through a process called melding, where they release telepathic spores that allow members of the colony to exchange thoughts, emotions, and memories. This melding strengthens their bonds, helps resolve conflicts, and provides a spiritual connection that is integral to their existence.Pacifism and Caution:
Myconids are generally nonviolent, preferring to avoid conflict when possible. They defend their homes when threatened but will often try to dissuade intruders peacefully before resorting to violence. They see death as part of the natural cycle and are comfortable with the concept of decay, but they abhor unnecessary killing and will only fight if they or their colony are in grave danger.Symbiosis with Nature:
Myconids see themselves as caretakers of the natural world, particularly in places where decay plays an essential role in the ecosystem. They nurture fungi and manage the decomposition of organic matter, ensuring that nothing in their domain goes to waste. They are skilled at growing various forms of fungi, some with magical or medicinal properties, and they maintain a balance with their environment, never taking more than they need.
Life Cycle:
Sprouts:
Myconids begin life as small, fragile sprouts no taller than 2 or 3 feet. During this stage, they are nurtured by the colony and taught how to contribute to its survival. Sprouts have minimal individual identity, and their growth depends heavily on the communal melding process.Adults:
As they grow, myconids become adult members of their circles, typically standing between 6 and 8 feet tall. They take on specialized roles within the colony (such as hunters, gatherers, or farmers) and continue to contribute to the collective well-being of the group. Adults are the most common type of myconid encountered outside their colonies.Elders and Sovereigns:
Older myconids, sometimes referred to as Elders or Sovereigns, grow to immense size and act as leaders, spiritual guides, and protectors of the colony. These individuals often reach heights of 12 feet or more and are responsible for critical decisions about the colony’s future, as well as overseeing the melding process. The Sovereign is typically the oldest and wisest member of the colony, guiding it with a calm, collective wisdom.
Spore Communication:
Myconids communicate through various spores, each with a specific function. This spore-based communication system allows them to share thoughts, emotions, and intentions with one another and with outsiders.
- Communication Spores: These allow myconids to communicate telepathically within a certain range, linking their thoughts to others and creating a form of collective consciousness.
- Pacifying Spores: Myconids can release spores to calm creatures and reduce aggression, diffusing potentially dangerous situations.
- Hallucination Spores: Used defensively, these spores cause disorientation or visions in hostile creatures, helping the myconids avoid combat.
- Animating Spores: Some myconids can reanimate dead organic matter to create temporary servants or guardians.
Relations with Other Species:
Peaceful Interaction:
Myconids are generally open to peaceful relations with other species, as long as they respect the myconid way of life. They tend to avoid large settlements but may interact with nearby communities when necessary. Some cultures, such as druids and rangers, revere myconids for their knowledge of nature and balance.Distrust of Humanoids:
Due to historical conflicts with humanoids, many myconid colonies remain wary of outsiders, particularly humans. In Seregon’s early history, the Greycap myconids were nearly wiped out by humans who viewed them as a threat. As a result, modern myconids, while willing to coexist, are cautious and often prefer to stay hidden in their colonies unless absolutely necessary.Allies in Nature:
Myconids have strong relationships with other underground creatures, especially those that share their preference for peaceful coexistence. They often work alongside mycelial creatures, and they sometimes ally with animals, plants, and fungal beings that inhabit subterranean ecosystems. Some myconids, such as the Greycaps, even work with human alchemists in the production of materials like the Seregon Serum.
Notable Myconid Colonies:
Unknown:
A large, bioluminescent myconid colony deep beneath the city of Seregon, known for its cautious relationship with the surface world. The Greycap myconids here emerge nightly to clean the streets of Seregon and maintain a delicate balance with the city’s inhabitants.Sporehaven Enclave:
A secluded colony located in an underground forest, thriving in symbiosis with giant mushrooms and bioluminescent fungi. Sporehaven is famed for its hallucinogenic fungi, which are prized by alchemists and scholars.Murkspire Colony:
An isolated and defensive myconid colony, known for its fierce protection of its territory and reluctance to interact with outsiders.
Summary: Myconids are peaceful, intelligent fungal beings that live in deep, dark places, organized into tightly-knit colonies with specialized roles. Their lives revolve around communal experiences and shared consciousness, valuing harmony with nature and each other. Though they prefer nonviolence, they can defend themselves with spores and unique abilities when threatened. Cautious of humanoids due to past conflicts, myconids seek to preserve their way of life while contributing to the natural cycle of decay and renewal.