1. Abilities

Where the Veil Thins

Vampires with an affinity for Oblivion can sense where the veil between the world of the living and the world of the dead is the weakest. This power doesn’t tell a vampire why the veil between worlds is thin in a certain place, though. In locations where the veil is thinnest, mortal health suffers and use of the Oblivion Discipline becomes easier.


Cost: One Rouse Check

Dice Pools: Intelligence + Oblivion

System: Following a Rouse Check, the player rolls Intelligence + Oblivion (Difficulty 3) and on a win may determine the density of the veil in their nearby area, as large as an entire building or landmark. On a critical win, this roll reveals whether the veil density recently changed. On a total failure, the power backfires and gives a false reading. Without use of this power, Oblivion users cannot benefit from a thinning of the veil, though penalties apply at the Storyteller’s discretion.

Duration: One turn