1. Homebrew Rules

Blades of Grass

Blades of Grass

Transmutation cantrip (Druid, Nature)

Casting Time: 1 bonus action 

Range: Self / 60 feet

Components: V, S

Duration: Instantaneous

You touch a blade of grass you are holding and imbue it with magic. You can use your action on the same turn to make a melee or ranged spell attack with that blade by throwing or swinging it. If thrown, it has a range of 60 feet. On a hit, the target takes 1d6 + Dexterity modifier of slashing (melee) or piercing (thrown) damage. Hit or miss, the spell then ends.

At Higher Levels. You create multiple magical blades of grass and you can use your action on the same turn to attack with all of them, against the same target or different targets, using melee or ranged attacks; You create two blades when you reach 5th level, three at 11th level, and four at 17th level.