1. Homebrew Rules

Control Weather

Control Weather

Level 8 Transmutation (Cleric, Druid, Wizard)

Casting Time: 10 minutes

Range: Self

Components: V, S, M (burning incense)

Duration: Concentration, up to 8 hours

You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors.

When you cast the spell, you change the current weather conditions, which are determined by the DM. You can change precipitation, temperature, and wind. It takes 1d4 × 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.

When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.


Precipitation

Temperature

Wind

Stage
Condition
Stage
Condition
Stage
Condition
1Clear
1Heat wave
1Calm
2Light clouds
2Hot 
2Moderate wind
3Overcast or ground fog
3Warm 
3Strong wind
4Rain, hail, or snow
4Cool 
4Gale
5Torrential rain, driving hail, or blizzard
5Cold 
5Storm


6Freezing