1. Journals

01 - The Wolves of Arcastle

Session
January 15, 2016

The Wolves of the Forest

Setup

The party find themselves in the Grim Forest.

 

Áki, Wolf, Lex and Auron have been asked by the King to protect the Princess. He also asks them “Help her realise that life in the castle is better and safer for her than life in the wilderness.

 

Áki and Wolf are in Wolf’s house, when the party comes and get them. Lex proposes that they ask for Wolf’s help.

Hildegard goes to the forest to prove to her father that she can be independant. Her father asks her to get a special herb, Limbus Herb for her sister. Wolf knows where to find the herbs, and knows they won’t find any wolves on their way.

Auron finds a letter for her father asking Dion to go with Hildegard, but decides to go himself instead. In the letter, it also says “When they arrive, take her to her Uncle in Sollas”.

Lex is sent with Hildegard as part of her training. This is an opportunity for him to evaluate her skills.

Wolf has a vision that night of the city covered in corpses and death.

 

Weather: It’s a fairly misty, cold and wet day. The visibility is better in the forest than outside. Perfect to dissuade Hildegard.

Let the party talk as they walk around. Have Wolf lead the way (nature checks if needed).

Anyone with a passive perception >= 15 will notice the silence in the woods. If they stop to look, the player with the best perception will find an arrow stuck to a tree, that doesn’t look human made.

 

Herb location: 3 dead wolves, with scimitar and arrow wounds. No other bodies.

If they make too much noise: 2 goblins (goblin boss, CR1). They are hunting the wolves for food and chased them until here. There are more goblins in the forest.

Give the party some more fights with goblins if needed. More dead wolves. The goblins have been poaching the wolves for a while from the other side of Grim Forest, and this has pushed the wolves towards the city.

HQ in Black Mountain. Zogo is the goblin leader.

 

After a while, passive perception >= 15 hears the sound of an explosion. And another. As the players leave the forest and come closer to the city, they first feel the smell of burn, and than of blood, and finally of death. The fog has cleared out, and all they see thousands upon thousands of men besieging the city. Perception check can tell over 20k.

A history check can allow one of the players to recognise flags belonging to several villages and cities of the kingdom of Oerknos, the southern kingdom. The men have already breached the walls on the East (using explosives).

 

The party has two choices: Try and enter the city (Áki would know how with his Secret City feature), or go to Sollas to Hildegard’s Uncle Otto and seek help. Otokar (Wolf’s best friend) find them and tell them that the city is under siege.

 

William frey finds the party, gives them horses, and takes them to Sollas.

 

The party travels to Sollas, meet with Hildegard’s family, have a bath and rest.

 

End of Session

Peter: Allies/Goals.

Party goals?

  • Find out what’s going on, why they were attacked.
  • Save as many people as we can, and try and find a solution.
  • What are the diplomatic solutions available.
  • Save the king.

Direction?

How did they like it? => Good

Good party composition? => Yes

Ambiance music => Real sound for explosions. Less youtube music if using ambiance.

Nostalgia from old adventure (recurring characters, stories)? => Yes!