1. Journals

27 - Pelor's Rest

January 29, 2017

Previous session

Liberated some slaves and fought against ghosts in Porthclaw.

Activities

Porthclaw

On their way to the harbour to a boat that will bring them to Pelor’s Rest, a gipsy girl calls out the princess from her caravan and asks her if she wants her future told. She lays out 5 cards in front of her, and reads each card like this.

1 ace of carreau: The cards never lie, and they tell me that you are more beautiful as the night sky. This is correct.

2 king of hearts: You dream of many things, and have many goals. But you have already accomplished so much, like the approval of your parents, and your independence. Impressive.

3 prince of spades: Danger. Someone is angry at you and wants revenge. I see a black and a white crow. Cute.

4 8 of treffle: Your devotion to your god is strong, but he has weakened. You will help restore his strength. Fascinating.

5 (doesn’t show the card, joker): I… This can’t be, it makes no sense… I’m sorry young girl, it looks like something is disturbing my cards.

The girl seems panicked and frightened, and begs the players to leave her caravan, and wishes them best of luck. If they press her, she shows the card (joker)

Darkness follows you, observes you. One darkness in peculiar has set its eyes on you and sees you as a prize to be won. It will come and enslave you into submission. (crying) I’m sorry (you notice her eyes are fully black, before turning back to normal)

This is a premonition of the Prince of the Night coming back for her.

Pelor’s Rest

They are alone going to Pelor’s rest. A young dwarf named Ian Dwarfling will bring them there for 150 gold with one boat.

Pay him 300 gold but he will stay 7 days on the island, waiting for them. Each day they come faster, they get 15 gold back.

There is a light rain but the waves are okay. After 1d4+1 hours, the rain stops and the sea is very calm. Tiefling tells the players to be quiet and not move. It shows in the water, and around the boat is a huge dark shadow in the water, but it moves on. The tiefling says it’s a giant turtle that swallows small boats from time to time, that the party was lucky.

Arrive at the island, it’s light rain on it. Ian gives a map of the island to the party to help them out, and says he will wait here no more than 2 days before leaving without them, because they will probably be dead. They can “help” him stay longer for 50 gold (1 day more).

Hilde puts incense on the statue of Pelor and pray for 5 minutes while Auron checks around.

Pelor’s Temple

http://homebrewery.naturalcrit.com/edit/rJf8M17Fvx

Goal: Rekindle the strength of Pelor. Island is overrun by small monsters.

Ideas: Go in the temple, find the main prayer room with a giant statue of Pelor, but it’s damaged, and one hand looks like it’s missing something in it, like if it was holding a book.

 

Visited the temple up to the room, defeated the spider, convinced the veterans to run away.

 

Music: a raven appears from outside, flying through the broken window, and sets itself up on the wooden frames, before shape shifting in Vaeri the tiefling. He compliments the players on killing the assassins, asks why the players are here, says it’s perfect they came to an island where there is no one, mentions he killed the boat guy, and that their meddling will end now. Casts an earthquake that destroys the temple, forcing it to collapse. Players do a const saving throw, taking heavy damage and being unconscious for 1d8 hours. They up in an underneath cave with history about Pelor and the gods. A spell has been cast by Vaeri on the island stopping them from contacting the outside world.

They have to fight their way out of the dungeon (some semi-intelligent monsters have made it their home, they also put the shard in the heart).

Find a chest with a heart beating inside. It’s pelor’s heart and his connection to the mortal world, but a dagger is in it, poisoning it and weakening him. Maybe one player must sacrifice his heart to Pelor so that Pelor can use that player’s heart to continue existing on this plane? See with Jessi or Patrick if they are interested.

Or go and find a disciple of pelor strong enough and ready to sacrifice his life for Pelor.

When they manage to get out, some men working for Vaeri were told to wait in case they survived. The men are sleeping and one is keeping watch. They tiefling is dead nearby on his ship which has been damaged, and the assassins had their own small ship.