The stronghold of Knight's Rest has a rich and intriguing history. Originally, it was an ancient fortress built during the early reign of the Khein Dynasty, but it had fallen into disrepair over the years and was eventually abandoned. It remained in this state for many years until a wealthy merchant by the name of Bodel Miaxx decided to purchase the ruins and rebuild the fortress as a stronghold for his son, Commander Mirann Minblood, who is a member of the Executioners of Light.

The rebuilding of the fortress was a costly endeavor, but it was worth it as Knight's Rest now stands tall and secure, serving as a defensive outpost against any potential threats from the neighboring Silver Dominion or Rivermond. The stronghold is strategically positioned on a hilltop, providing an advantageous vantage point for observing the surrounding terrain.

Knight's Rest is well equipped with a variety of facilities to support its inhabitants. It has a small library that houses a collection of ancient tomes and scrolls, some of which date back to the earliest days of the Khein Dynasty. The stronghold also has a training ground, where the soldiers of the Executioners can hone their skills and maintain their readiness for any potential threats.

One of the unique features of Knight's Rest is its small skydock for airships. This is a rare feature in the region and makes the stronghold a valuable asset for the Dynasty, providing a means of transportation that can be used to quickly respond to threats or move troops and supplies across the region.

Despite its newness, Knight's Rest already has a reputation for being a place of mystery and intrigue. Rumors abound that there are hidden treasures buried beneath the ruins upon which the stronghold was built. Some say that some builders discovered a treasure trove of ancient artifacts and relics while rebuilding the fortress, but has kept their existence a secret. Others claim that the ruins themselves are cursed and haunted by the spirits of long-dead warriors who once defended the fortress. Regardless of the truth of these rumors, they serve to add to the mystique and allure of Knight's Rest.

Places of interest.

  • Library: The library in Knight's Rest is a small but impressive collection of ancient tomes and scrolls, many of which were recovered from the ruins that the stronghold was built upon. The library was curated by a local historian and wizard. The library is open to all members of the Executioners and visiting scholars, and its collection includes texts on military strategy, history, and magic. The library is known to have rare and valuable tomes on ancient dynasty conflicts, magical artifacts, and powerful spells.

  • Skydock: The skydock in Knight's Rest is a unique feature in the region. It was built to accommodate airships for easy transport of troops and supplies to other strongholds and cities within the Khein Dynasty. The skydock is situated along a long wall, and it is guarded by elite troops of the Executioners to prevent unauthorized access. The skydock also has a small watchtower that provides a clear view of the surrounding landscape, making it an important strategic location. The airships that dock here are known to transport high-value goods and rare artifacts from far-flung places.

  • Training grounds: The training grounds in Knight's Rest are well-maintained and equipped with all the necessary facilities to train troops and officers of the Executioners. The grounds are small but sprawling, and they include several obstacles and challenges for troops to overcome. The training grounds are open to all members of the Executioners and are often used for inter-squad competitions and training exercises. The grounds are also used for mock battles and military simulations, allowing troops to practice their tactics and strategies before deploying to actual battlefields. The training grounds are known to produce some of the finest soldiers and officers within the Executioners, and many members of the nobility send their sons and daughters to train here.