1. Objects

Behemoth Gauntlets

Gauntlets (Requires attunement)

The Behemoth Gauntlets are extremely heavy however once attuned by wearing during them for a short rest they will become much lighter for the wearer. Powered by mechanical engines made out of arcane material gives the gauntlets immense power and strength. They have up to 3 charges which can be expended each day.

An attack with these gauntlets deals 1d10 + your Strength modifier bludgeoning damage. You can expend 1 charge to empower the gauntlets damage by 1d10. For every additional charged expended you get to add another d10 for a total of 3d10

God Smash

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1d10 + your Strength modifier bludgeoning damage, and the target must succeed a Strength saving throw DC 16 or get pushed 40 feet away in one direction. If the creature hits an object or solid wall they take an additional 1d6 bludgeoning damage.

God Crush

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1d10 + your Strength modifier bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and you can't constrict another target. On your next turn you begin to crush one target you have grappled, dealing another 1d10 + your Strength modifier bludgeoning damage.

*Only one pair of Gauntlets can be equipped at a time.