The Shaorin Waveblade is a legendary katana forged by the young female forgemaster Shaorin Rem in the port town of Shinto. Crafted from a rare metal said to have come from the depths of the sea, the blade is engraved with intricate wave-like patterns that seem to dance in the light. When wielded, the sword feels light and agile, as if it were an extension of the wielder's body. The Waveblade is renowned for its beauty and power, making it a highly sought-after weapon by warriors and adventurers across the Nagan Empire.
Due to its legendary status, unparalleled craftsmanship, and unique abilities, the Shaorin Waveblade is valued at approximately 50,000 gold pieces. Its rarity and the legacy of Shaorin Rem further enhance its worth.
Shaorin Rem was a prodigious forgemaster who created the Waveblade in her youth. Legends say she was inspired by the ocean's majesty and the mysteries it held. The katana's reputation quickly spread, and it became known as a symbol of the sea's power and beauty. Warriors and adventurers from all over the Nagan Empire have sought the Waveblade, but it is said that the sword has a mind of its own, only allowing itself to be wielded by those with a deep connection to the sea.
Attunement:
To attune to the Shaorin Waveblade, a character must spend a long rest meditating by the sea or another large body of water, focusing on their connection to the ocean's power and mysteries. Only those with a genuine bond to the sea, such as sailors, water mages, or those who have spent significant time on or near the ocean, can attune to the Waveblade.
Special Abilities:
- Masterwork: You have a +3 bonus to attack and damage rolls made with this magic weapon.
- Water Walking: While attuned to the Shaorin Waveblade, you can walk on water as if it were solid ground.
- Wavecaller: The Waveblade grants you the ability to cast Control Water once per day. Charisma is your spellcasting ability for this spell.
- Tidal Strike: Once per short rest, you can unleash a powerful wave of water with a melee attack. The target and all creatures within 10 feet of it must make a DC 18 Strength saving throw or be knocked prone and take 4d6 bludgeoning damage. On a successful save, they take half damage and are not knocked prone.
- Summon Whirlpool: As an action, you can create a whirlpool in a body of water within 60 feet of you. The whirlpool lasts for 1 minute and has a radius of 20 feet. Any creature or object in the whirlpool when it appears or that starts its turn there must make a DC 18 Strength saving throw or be pulled 10 feet toward the center and take 2d8 bludgeoning damage. On a successful save, they take half damage and are not pulled toward the center. You can use this ability once per long rest.
Weapon Type | Damage | Properties | Mastery | Weight |
Martial Melee Weapon (Katana) | 1d8 slashing damage | Unknown, Unknown (1d10), Unknown | Unknown | 3 lbs |