Stormcaller is a majestic warhammer forged from Black Iron, its head adorned with two conductive spikes on each face of the hammer. The handle is made from reinforced wood. The weapon pulses with an inner light, occasionally crackling with arcs of electricity. When swung, Stormcaller emits a low, thunderous hum, resonating with the power of storms.
Stormcaller's legendary status, powerful enchantments, and unique connection to the forces of nature contribute to its high value.
It is the ancestral heirloom of the Kardean family, a noble house known for their tempers like the storms. It was forged in the heart of a thunderstorm by an ancient blacksmith who imbued it with the raw power of the elements. For generations, the Kardean family has wielded this warhammer in their battles, calling upon the fury of the storm to aid them in combat. Legends tell of Kardean warriors standing unyielding amidst the fiercest tempests, their warhammer striking with the force of lightning and thunder. Stormcaller is not just a weapon; it is a symbol of the Kardean family's bond with the natural world and their dominion over the elements.
Attunement:
Stormcaller can only be attuned to a good aligned creature.
Special Features:
- Enhanced Strikes: Stormcaller grants a +3 bonus to attack and damage rolls made with this weapon.
- Storm's Fury: When you hit with an attack using Stormcaller, you can choose to deal an extra 2d6 lightning damage or thunder damage (your choice).
- Thunderous Smite: Once per long rest, you can cast Thunderous Smite at its lowest level without expending a spell slot. The save DC for this spell is 18.
Weapon Type | Damage | Properties | Mastery | Weight |
Martial Melee Weapon (Warhammer) | 1d10 bludgeoning damage | Unknown, Unknown, Unknown | Unknown | 8 lbs |