1. Objects

Contract Permit: Sacristy

Bastion Facility

The Sacristy serves as a sacred preparation and storage room for the vestments and holy items of your religion. With a Sacristy, you gain the ability to regain one expended spell slot of level 5 or lower after spending an entire Short Rest in your Bastion. This benefit cannot be gained again until you finish a Long Rest.

Item Type: Facility Permit
Level: 9 Bastion Facility
Prerequisite: Ability to use a Holy Symbol or Druidic Focus as a Spellcasting Focus
Space: Roomy
Hirelings Required: 1
Order Type: Craft (1d6 BP)


Crafting Options:

When you issue a Craft order to this facility, choose one of the following options:

  • Craft: Holy Water.
    You commission the facility’s hireling to craft a flask of Holy Water, or you can do the work yourself.

    • Crafting Time: 7 days
    • Cost: Free (Optional GP investment for potency)
    • Potency Enhancement: You can spend Gold Pieces during the creation process to increase the potency of the Holy Water. For every 100 GP spent (up to a maximum of 500 GP), the damage dealt by the Holy Water increases by 1d6.
  • Craft: Sacred Item.
    You commission the facility’s hireling to craft a temporary magic item, or you can do the work yourself. The properties of this item last for 7 days. Choose one item from the following list:

    • Pearl of Power
    • Periapt of Wound Closure
    • Ring of Water Walking
    • Sending Stones (pair)
    • Staff of the Adder
    • Staff of the Python
    • Wand of Magic Detection
    • Crafting Time: 7 days
    • Cost: 200 GP

Usage:

This permit allows you to establish a Sacristy within your Bastion, providing vital support to divine spellcasters. It enhances spell recovery capabilities and facilitates the creation of sacred items that can be pivotal during your adventures.