This swirling potion shifts colors as you tilt the bottle—red, blue, green, white, and black—each corresponding to a different elemental force. When you drink this elixir, elemental energy fills your lungs, and you can unleash it in a powerful breath weapon. The elixir glows faintly and constantly shifts between elemental hues. The container is warm or cold to the touch, depending on which element it lingers on.
When you drink this potion, you can use a bonus action on one of your turns within the next hour to exhale elemental energy.
- Choose a damage type at random: acid, cold, fire, lightning, or poison.
- The breath weapon is a 15-foot cone (Dexterity saving throw, DC 13).
- Creatures in the area take 4d6 damage of the determined type on a failed save, or half as much on a successful one.
- Once used, the effect ends.