Joseph (Yo-Sef)
Player
Unorganized
Tier
2
Descriptor
Impulsive
Type
Explorer
Focus
Controls Gravity
Other
Stat Pools
Might Pool
13
Might Edge
1
Speed Pool
11
Speed Edge
0
Intellect Pool
12
Intellect Edge
1
Special Abilities
Special Abilities
Improved Edge
Increase one edge of 0 1to 1 (intelligence)
Practiced in Armor
You can wear armor for long periods of time without tiring and can compensate for slowed reactions from wearing armor. You reduce the Speed cost for wearing armor by 1. You start the game with a type of armor of your choice (leather Jerkin, Light). Enabler.
Muscles of iron
(2 Might points): For the next ten minutes, all Might-based actions other than attack rolls that you attempt are eased. If you already have this ability from another source, the effect of this ability lasts for one hour instead of ten minutes. Enabler.
Weighty
(1 Intellect point) You briefly increase the weight of a target within short range enough to stop them in their tracks, preventing the target from moving and hindering any attempted tasks on their next turn. Action.
Increase one edge of 0 1to 1 (intelligence)
Practiced in Armor
You can wear armor for long periods of time without tiring and can compensate for slowed reactions from wearing armor. You reduce the Speed cost for wearing armor by 1. You start the game with a type of armor of your choice (leather Jerkin, Light). Enabler.
Muscles of iron
(2 Might points): For the next ten minutes, all Might-based actions other than attack rolls that you attempt are eased. If you already have this ability from another source, the effect of this ability lasts for one hour instead of ten minutes. Enabler.
Weighty
(1 Intellect point) You briefly increase the weight of a target within short range enough to stop them in their tracks, preventing the target from moving and hindering any attempted tasks on their next turn. Action.
Skills
Skills