A selection of new Surge related Devotions
Homing Beacon (Surge •)
The Jovian is a connoisseur of the frequencies and unique electromagnetic signatures of modern electronic devices. With a touch she can consecrate this signature to memory and form a mystic bond between vampire and device allowing them to track it anywhere in the world.
Cost: 1 Vitae
Dice Pool: None
Action: Instant
This devotion works on any device which wholly or partly runs on electricity. The electrical part of the device need not be critical to its function. As long as the device is powered and electricity runs through it, the Jovian can form a mystical bond to this electromagnetic signature and track it no matter where it is in the world, getting an un-erring sense of direction and instinctively knowing the device’s condition.
If the device is powered off or destroyed the Jovian can sense this and knows the last location where the device was still functioning. Turning the device back on re-aligns the Jovian’s direction sense to the new location.
This bond lasts as long as the Jovian wills it, she can reflexively end this link with any one device she’s connected to. She may have as many such mystic bonds active at any one time as her Intelligence score.
This Devotion costs 1 Experience to learn.
Power Junction (Surge •)
The Keravnos’ control of electricity turns them into living walking batteries. Much like a real battery they can use this energy to power any device nearby. Jovians using this power have been derogatorily referred to as the 40-Watt vampire.
Cost: 1 Vitae
Dice Pool: None
Action: Instant
This devotion requires that the vampire hold at least one Charge within their body but using the devotion does not expend a charge. Any device within Surge x2 Meters/Yards of the vampire can be turned on and run on the electrical current stored within their bodies. Batteries or other sources of electrical storage can be recharged this way as well.
The Jovian can also allow arcs of electricity to continuously spark around her body providing illumination in the dark and adding 2 dice to any Intimidation rolls. Once activated this power lasts for one Scene.
This Devotion costs 1 Experience to learn.
Remote Access (Surge ••, Dominate ••)
Ventrue are used to getting their way and Keravnos doubly so. Just as Dominate allows a vampire to impose her will on the sentient, so does the Jovian’s mastery of Surge allow them the same when it comes to devices that run on electricity
Cost: None
Dice Pool: Intelligence + Computer + Surge
Action: Instant
This devotion allows the Jovian to control any electronic device within line of sight or with which they've established a Homing Beacon connection with without the need for physical contact. The device must run on electricity and that must be important to its operation. Thus computers, phones, cameras, electronic alarms and electric chainsaws are all fair game, but a chainsaw with a combustion engine is not despite needing spark plugs to turn on.
The vampire adds her Surge rating as equipment bonus for the duration of the power. Control lasts for 1 turn per success rolled and the Jovian can refresh this duration by using this power Reflexively at any time while she still has control of the device.
This Devotion costs 1 Experience to learn.
Beam Me Up Scotty (Surge •••, Celerity ••)
Blood is power and power is blood. The Jovian’s connection to electricity is such that they can briefly turn their bodies into raw electrical energy travelling in an instant through the air, power lines or any other conductive material on hand. The vampire vanishes in a flash of light repairing instantly at her destination
Cost: 1 Vitae + 1 Charge
Dice Pool: None
Action: Reflexive
The vampire can instantly travel anywhere within line of sight. Alternatively they can travel through any power line within Surge x2 yards away and re-emerge at anywhere along the power line up to Blood Potency miles away. To re-emerge at a specific location the vampire must have visited that place before. So she can use a nearby power outlet to teleport back to her haven, but she cannot teleport to the next room if she’s never been there before.
If she's using Homing Beacon on a device plugged into the same power network within Blood Potency miles away she can teleport to that device even if she’s never been to that location.
Note the material she’s travelling too need only be conductive enough (storyteller’s discretion) but does not need to have power running through. A Jovian with this devotion can travel through power lines even if there’s a power outage in the city.
This Devotion costs 2 Experience to learn.
Tesla Cage (Surge ••••, Resilience ••)
The vampire shapes the electrical charge stored within her body into a shifting, surging armor of electricity. She becomes nearly immune to mundane ranged attacks as projectiles melt and are vaporized before impact. Those brave enough to attack her in close combat find themselves jolted by waves of electricity.
Cost: 1 Vitae + 1 Charge
Dice Pool: Intelligence + Science + Surge
Action: Reflexive
The devotion lasts for 1 turn per success, during this time the Jovian adds her Surge rating as armor against all ranged attacks. Enemies striking the vampire with Melee or Unarmed attacks deal damage normally but take 2 bashing and suffer dice penalty equal to the Jovian’s Surge rating on their next action as the electricity surges through their muscles and nervous system. Melee weapons striking the vampire take 1 structure damage per hit and disintegrate when reduced to 0 structure.
This Devotion costs 3 Experience to learn.
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