These are the major changes since Season 1:
- No Ancestry Paragon
- No Gold Rewards as Bounty Rewards. Standard gold income comes from the application of Stars, meaning that you should receive the same amount of gold per level as everyone else, not taking into account gold and items gained as bonus rewards. Also means no more 50% swing in rewards.
- Limit to 5 Stars applied per Week (Including RP stars). 5 stars can be rolled over to next meaning 10 can be applied if 0 were the week before.
- Requires 20 Stars to level.
- Homes and Guild halls are bought with Stars
- The Guild itself has a level. It is much harder to level when ahead of the guild level. It is a lot easier to level when below it.
- You can only be a core member of one guild at a time. You may be the associate member of any number of guilds.
- An additional slot can be purchased with Stars
These are the minor changes since Season 1:
- New Guild Leaders... maybe they're more talkative this time???
- Stars can be used to speed up crafting and replacing lost equipment
- Some (specific) items can be inherited
- The world is a lot more inhabited. Expect more interaction with other NPC factions.
- You can only learn one spell a week from the academy.
- Sometimes TTI allows you to play as an NPC
- There's some new custom backgrounds