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  1. Locations

Xendorma

Large Port City

Population:

  • Approximately 13000; mostly human, some yuan-ti.

Government:

  • Xenodroma is ruled by a tyrant, the human lord Arles Bardye, though an order rebellions are the true rulers.

Notable Places:

  • The Yellow Flagon: A neglected adventurer's tavern, kept by a retired adventurer named Ryne.


Coral Cove

Notable Places:

Bridge Market


Castle Borough

Notable Places:

  • The Pool of Finde: A large stone basin filled with clear water. It is said that the pool sometimes reveals visions of the future to those who gaze into it long enough.
  • The Shrine of Solvi: A cauldron lamp enshrining the flame of Solvi, God of the Sun, surrounded by a labyrinth path.
  • Ennel's Plants: A modest herbal workshop, sheltered within a large rock cavern


Cathedral Borough

Notable Places:


Emeraldwall Ward

Notable Places:

  • Witha's Hideout: The workshop of a female human adventurer named Witha
  • A broken monolith of rough-hewn stone, which used to shine with a cold light when the town was under threat. This was destroyed when Divelinson took over.


Captain's Pier

Notable Places:

  • The Shrine of Raka: A stone niche enshrining the holy symbol of Raka, God of the Moon, surrounded by a ring of broken columns.


Merchant's Ward

Notable Places:

Mere Borough

Notable Places:

  • The Foreign Fishmonger: The shop of a female human fishmonger named Githe, which has many mysterious connections with distant coasts and rivers. Githe sells moonfish from Cone, crabs from Tonuum on the Diamond Coast, salted flatfish from Odifsetr, and carp from Bade.

Noble's Ward

Notable Places:

  • The Barracks: A sturdy stone-walled building, a station of of the town guard. It adjoins a walled courtyard used to detain thieves and scofflaws. Currently manned by Divelinson Soldiers
  • The Abbey of the Eternal Lords: A large colonnaded building, dedicated to a pantheon of gods and goddesses.


Old Viridianarch Village

Notable Places:


Palace Village

Notable Places:

  • The ruins of Evet Keep. Where the initial take over of Divelinson occurred. 
  • The Grounds: A large semi-circular amphitheatre, designed to host all types of competitions originally. Now a home for those who have been captured to fight for their lives.


Pool Market


Rat's Market


Stone Market


Sunken Docks

Notable Places:


Upper Craftsman's Ward

Notable Places:

  • Wynfleue's Stones: The workshop of a female human geologist named Wynfleue
  • The Dryad's Tree: A great tree stands here, gnarled with age but green and strong. It is said to be the home of a dryad, and that anyone who kisses the tree will be lucky for the rest o the day.


Upper Mastiff's District

Notable Places: