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A group of barely-adults (and probably a few teenagers) who roam the wastes near the town of Worm's Head, the Rubble Runts have big dreams of starting their own enterprise, criminal or otherwise (what’s the difference?). Though fiercely protective of their independent status, they can usually be counted on to stick to a contract, as long as they don't get distracted.

Faction Turn

Turn 2

In the chaos of the fighting, the Runts made off with tech from the dig site at The Slate Sepulchre.

Turn 3

Skimmed some of the supplies they stole for the PCs for their own use, increasing their prowess.