1. Notes

Archive

These are old drafts saved for posterity

Toy Revision

This is draft, don't use it.

Toys are devoted servants to Tyrants. They exist for the sole purpose of giving them pleasure.

Tribute

Toys give tyrants tribute through actions, kills, worship, etc

When a toy attacks an enemy, if they hit, they can grant a Tyrant 1 tribute

When a toy forces an enemy to make a save, they grant a a Tyrant 1 tribute

Uses for Tribute

  • A Tyrant can convert tribute into Sex Points
  • When dealing damage, a tyrant can spend tribute to deal extra damage on a 1 for 1 basis
  • A Tyrant can heal, spending tribute to heal damage on a 1 for 1 basis.
  • A Tyrant can grow. Each point of tribute equals 1 feet. For each point, they deal +1 extra damage.

At the end of combat, all tribute is set to 0




Toy Revision 2

This is a draft, don't use it.

A toy is a plaything for giants. They exist to feed their vanity and make them more powerful.

Condition
Swallowed: You are considered inside of a creature. While inside, you have total cover from any creatures outside the creature that swallowed you. You can still be attacked normally by the swallower, and by sexual assaults from the outside.

Ability Save DC. Primary Ability Score + Proficiency Bonus + 8

Fuck Toy.: Make a Sex Check with a Tyrant or Oni. You gain a +10 bonus on their roll. This player is now your Master. You become their familiar, as in the Find Familiar spell. You can still attack. While you are swallowed by your master, you can see and hear everything outside them. You gain +10 to any subsequent Sex Checks with them. You may have one master at any time.

Conduit. You grant your master immense power, like shooting lasers out of their eyes. When casting as spell, you can designate your master as the origin on of the spell instead of yourself.

My Hero. When you or your master take damage, your master can decide to allocate that damage to you or themselves after rolls and saves are made. 

Scamper. You can easily run up and down your master's body. Once per turn as part of your movement, you can automatically place yourself anywhere within reach of your master. You can inside or outside your master normally as long as you have movement to do so. If you are inside your master, you are considered Swallowed.

Giant Rider. While occupying any space on your master or within their reach, you may consider yourself Mounted for the purpose of mounted combat.

Inside Job. The Toy must be at least two sizes smaller than their master. While within reach of your master, if you grapple an enemy or hit them with a attack, you may use your Scamper movement to drag them into your master's mouth/pussy/etc. Unless they make a Strength Save, they become Swallowed

Tribute. When you kill or defeat an enemy, your master gains 1 Tribute Point

As a free action on their turn, your master may spend tribute. Tribute lasts until you take a short or long rest.

Tribute Actions

When you have tribute, you may to the following actions.

Feed Me. As a free action, you consume your tribute, by eating them, stomping them, putting them up your pussy, etc. You gain the Well Fed condition.

Well Fed

Spend at least 2 tribute points. You grow one size category larger. You gain +10 Temporary hit points and +2 damage. For additional each tribute point you spend, gain 5 temporary hit points and +1 damage. You can keep spending tribute points, but after the initial growth you only grow 1 foot per point. This lasts until you take a short or long rest.

Worship Me.  When you roll a d20, you may spend X tribute. For each point of tribute you spend, gain a bonus to the roll. You may do this after rolling the die, but before the GM tells you the result.




Toy Revision 3

This is a draft, don't use it.

A toy is a plaything for giants. They exist to feed their vanity and make them more powerful.

Condition
Endotis: You are considered inside of a creature. While inside, you have total cover from anything outside. You can still be attacked normally by the swallower, and by sexual assaults from the outside. While you are Endotis, the creature can automatically hit you with a Sexual Assault, once per turn as a free action. The creature can automatically apply the grapple and restrained conditions on you. If you break free of one of the conditions, you may end the Endotis condition and move away freely.

Ability Save DC. Primary Ability Score + Proficiency Bonus + 8

Fuck Toy. Make a Sex Check with a Tyrant or Oni. You gain a +10 bonus on their roll. This player is now your Master. You become their familiar, as in the Find Familiar spell. You can still attack. While you are Endotis by your master, you can see and hear everything outside them. You gain +10 to any subsequent Sex Checks with them. You can have one master at a time

Giant Rider. You gain the following benefits while inside your master, or within their reach

  • Conduit. You grant your master immense power, like shooting lasers out of their eyes. While occupying any space on your master or inside their reach, When casting as spell or making a ranged attack, you can designate your master as the origin of the spell or attack instead of yourself.
  • Howdah. Gain half cover (+2). Gain advantage to melee attack rolls against creatures smaller than your master.
  • Cuddle. If you are subjected to an effect that allows you to make Dexterity saving throw to take only half damage, you instead takes no damage if you succeeds on the saving throw, and only half damage if you fail.
  • My Hero. When you or your master take damage, your master can decide to allocate that damage to you or themselves after rolls and saves are made. 
  • Scamper. You can easily run up and down your master's body. Once per turn as part of your movement, you can automatically place yourself anywhere within reach of your master. You do not provoke opportunity attacks with this movement. You can move inside or outside your master normally as long as you have movement to do so. If you are inside your master, you are considered Endotis.

Inside Job. The Toy and target must be at least two sizes smaller than their master. While within reach of your master, if you grapple an enemy or hit them with a attack, you may use your Scamper movement to drag them into your master's mouth/pussy/etc. Unless they make a Strength Save, they become Endotis of your master

Tribute. When you make a critical hit, or you kill or defeat an enemy, you can offer tribute to your master. Choose from the following

  • Feed Me.  Your master grows one size category larger. They gain temporary hit points equal to 3 times your level, and a bonus to damage equal to your proficiency bonus. If you choose this option a second time or more, the hit points and damage stack, but your master no longer grows enough to increase a size category. This lasts until you take a short or long rest.
  • Worship Me.  Your master gains a tribute point. When they spend a tribute point, they can forego rolling a d20 to get a 20 on the die. This doesn't count as a critical hit. All tribute points are lost after taking a short or long rest.
  • Moar Power! As a free action, you can cast a spell or use an abilitiy that targets you or an ally. If the target of the spell is "Self", then the target is your master instead. This ignores the restriction of casting multiple leveled spells per turn. If the spell requires concentration, your master is the one who maintains the concentration.


Tyrant Old

Tyrant

Colloquially referred to as Kaiju or Giants, Tyrants are creatures and peoples of extraordinary size. Unlike "Giants" of the Hill, Stone, Cloud and Storm varieties they are much sturdier and stronger for their size, and continue to grow without limit. Tyrants can absorb mana from worship and can literally grow into gods if given the chance.

No Tyrant is the same. Some are born of magical accidents, other freaks of nature. Some come from long lines of clans and families simply born that way. For whatever reason, the world has always had some people bigger than others and it is considered more or less part of 'the natural order'. People accept that tyrants exist much in the way they accept beholders, dragons and ogres.


LvlAbilitiesDmg
1

Large, Max Hit Dice,

Increased Unarmed,

Tower of Magic + Just Hit them
OR Immovable Body + Sweeping Blows

+2
2Reach
3Bigger Is Better (No Squeeze Penalty)
4Spell Size 10
+3
5Huge Size
6Reach
7Speed 40
8Magical Attacks+5
9Blast Attack 10
10Spell Size 15
11Gargantuan Size
12Reach
13Speed 50
14Blast Attack 15+6
15Resist Physical (Smaller)
16Spell Size 20
17Colossal Size+8
18Reach
19Blast Attack 20
20Immune to Physical (Smaller)+10

Bonus Damage

Applies to Melee and Ranged Attacks only.

This means it applies to ranged spell and melee spell attacks too 

Max Hit Dice

Tyrants gain the maximum amount of hit points per level

Tower of Magic

You succeed at all concentration checks against attacks from creatures of smaller size

Just Hit Them

When a Tyrant casts a spell, make a free melee attack with any weapon you are proficient with. This can be a sexual assault.

You can do this once per turn, during your action.

If you do not have access to the spellcasting or pact magic feature, you may replace Tower of Magic and Just Hit Them with the following effects:

Immovable Body: You have advantage on strength and constitution saving throws against effects caused by creatures smaller than you.

Sweeping Blows: Because of your size, its actually hard NOT to hit a target. Once per turn, when you miss a creature with an attack roll, you may use a free action to make another attack against the same creature. You can use this free action a number of times equal to your strength or dexterity modifier, whatever is higher, and regain all expended uses on a short rest. Furthermore, if you reduce a creature to 0 Hit points with an attack roll, you may deal any remaining damage to a creature within 5 foot of the original target. This range increases to 10 foot at sixth level, 15 foot at twelfth level, and 20 foot at 18th level. At 18th level, instead of dealing the remaining damage to once creature, all creatures of your choice within range of the original target suffer the damage.

Increased Unarmed Damage

A Tyrant's unarmed attack is 1d4/Large, then 1d6/Huge, then 1d8/Gargantuan and 1d10/Colossal

Reach

A Tyrant's Reach increases to 10'/2nd, 15'/6, 20'/12 and 25'/18

Bigger Is Better

Tyrants no longer suffer Squeeze penalties. They can always "move" through medium sized spaces, no matter how big they are. There might be appropriate levels of destruction however, and they block all line of sight when they do so.

Magical Attacks

Your attacks are of such force and ferocity that they are considered magical.

Spell Size

Increase the range, volume(height, length, width) and area of affect of any spells by 10'/4th, 15'/10th and 20'/16th 

Blast Attack

When making a melee attack, you can choose to make it a blast that affects all creatures in a 10' cube placed on or adjacent to your character. You are immune to your own blast attacks. The size increases to 15' at 15th and 20' at 19th.

Resist Physical

At 16th level, you gain Resistance to Physical attacks by creatures smaller than your size

Immune To Physical

At 20th level, you are Immune to Physical attacks by creatures smaller than your size.


Notes