1. Notes

Genesys Experimental Sex Rules

THESE RULES ARE NO LONGER VALID

Ego

Ego is increased through sex and flirting. The larger your ego, the more power you might have.


GROW

You can manifest your ego by spending a story point. Pick any skill you have, and spend ego to add additional die to any roll for the duration of the session. You can choose to grow your overall size, or merely that of a body part. You may choose to grow another player instead of your own character.

  • 1 = Boost Die, 5% size increase
  • 2 = Ability Die, 10% size increase
  • 3 = Proficiency Die, 15% size increase

Examples

  • 10 ego = 3 proficiency die + 1 Boost Die = 50% size increase
  • 9 ego= 3 proficiency die = 45% size increase


SEX CHECKS

Roll the character's highest skill to perform a sex check. 

SEXUAL CONTESTS

When two or more characters have mutual sex, they both roll a sex check. Choose the result with the highest number of Triumphs, then successes.

  • Triumph/5 Advantage = Each participant gains 3 ego 
  • Success = Each participant gains 1 ego
  • Advantage = Each participant heals 1 strain

TYRANT ABILITY: SEXUAL ASSAULT

In addition to any actions during their turn, Tyrants receive a free Sexual Assault attack. This uses the Brawl skill.

TOY ABILITY: SEXUAL ASSISTANCE

Toys gain a free assist action, and may freely add any results from their combat rolls into a Tyrant's Sex Pool.

SEXUAL COMBAT SPENDING OPTIONS

Players can spend results on the following effects when making attack rolls.

ResultEffect
TriumphClimactic Growth, Devour, Impregnate
3 AdvantageShrink
2+ AdvantageMilk, Smother
1 AdvantageEndosoma
3 ThreatShrink

Impregnate:

You or an ally impregnate an enemy or ally, filling them with seed. Choose a result

  • Heavy Burden: Target is stunned for one round, and receives 2 Setbacks for the combat
  • Joy of Life: Target gains an additional action for one round, and receives 2 boosts for the combat
  • Sexual Healing: Target can heal a Critical Injury, wounds equal to successes+3, and strain equal to advantages+3 

Climactic Growth: 

You or an ally grow in size. The growing character gains a proficiency die (yellow) to all attack rolls for this combat.

Devour: 

You swallow up an engaged enemy, or feed an ally. Each turn the devourer can make a free Brawl attack to digest them.

Milk:
You make a Brawl or Medicine check at Short Range instead of Engaged. For each advantage you spend this way, increase the range by one band up to Long.

Smother:

Do an additional strain damage, which ignores soak. You may spend all your advantages this way, paying 2 advantages for each strain damage.

Ineffective against vehicles.

Endosoma:

Swallow up a target ally. Ally gains a boost to any appropriate checks (Medicine, Augment, etc)

Shrink:
Target enemy shrinks, gaining a setback to all attack rolls for this combat. If the enemy can't be shrunk, they still receive a setback.