Players can spend results on the following effects when making attack rolls.
Result | Effect |
Triumph | Climactic Growth, Devour, Impregnate |
3 Advantage | Shrink |
2+ Advantage | Milk, Smother |
1 Advantage | Endosoma |
3 Threat | Shrink
|
Impregnate:
You or an ally impregnate an enemy or ally, filling them with seed. Choose a result
- Heavy Burden: Target is stunned for one round, and receives 2 Setbacks for the combat
- Joy of Life: Target gains an additional action for one round, and receives 2 boosts for the combat
- Sexual Healing: Target can heal a Critical Injury, wounds equal to successes+3, and strain equal to advantages+3
Climactic Growth:
You or an ally grow in size. The growing character gains a proficiency die (yellow) to all attack rolls for this combat.
Devour:
You swallow up an engaged enemy, or feed an ally. Each turn the devourer can make a free Brawl attack to digest them.
Milk:
You make a Brawl or Medicine check at Short Range instead of Engaged. For each advantage you spend this way, increase the range by one band up to Long.
Smother:
Do an additional strain damage, which ignores soak. You may spend all your advantages this way, paying 2 advantages for each strain damage.
Ineffective against vehicles.
Endosoma:
Swallow up a target ally. Ally gains a boost to any appropriate checks (Medicine, Augment, etc)
Shrink:
Target enemy shrinks, gaining a setback to all attack rolls for this combat. If the enemy can't be shrunk, they still receive a setback.