D100 |
|
Roll |
Result |
01 |
Wall of force appears in front of caster |
02 |
Caster smells like a skunk for spell duration |
03 |
Caster shoots forth eight non-poisonous snakes from fingertips. Snakes do not attack. |
04 |
Caster's clothes itch (+2 to initiative) |
05 |
Caster glows as per a light spell |
06 |
Spell effect has 60' radius centered on caster |
07 |
Next phrase spoken by caster becomes true, lasting for 1 turn |
08 |
Caster's hair grows one foot in length |
09 |
Caster pivots 180 degrees |
10 |
Caster's face is blackened by small explosion |
11 |
Caster develops allergy to his magical items. Character cannot control sneezing until all magical items are removed. Allergy lasts 1d6 turns. |
12 |
Caster's head enlarges for 1d3 turns |
13 |
Caster reduces (reversed enlarge) for 1d3 turns |
14 |
Caster falls madly in love with target until a remove curse is cast |
15 |
Spell cannot be canceled at will by caster |
16 |
Caster polymorphs randomly |
17 |
Colorful bubbles come out of caster's mouth instead of words. Words are released when bubbles pop. Spells with verbal components cannot be cast for 1 turn. |
18 |
Reversed tongues affects all within 60 feet of caster |
19 |
Wall of fire encircles caster |
20 |
Caster's feet enlarge, reducing movement to half normal and adding +4 to initiative rolls for 1d3 turns |
21 |
Caster suffers same spell effect as target |
22 |
Caster levitates 20' for 1d4 turns |
23 |
Cause fear with 60' radius centered on caster. All within radius except the caster must make a saving throw. |
24 |
Caster speaks in a squeaky voice for 1d6 days |
25 |
Caster gains X-ray vision for 1d6 rounds |
26 |
Caster ages 10 years |
27 |
Silence, 15' radius centers on caster |
28 |
10'x10' pit appears immediately in front of caster, 5' deep per level of the caster |
29 |
Reverse gravity beneath caster's feet for 1 round |
30 |
Colored streamers pour from caster's fingertips |
31 |
Spell effect rebounds on caster |
32 |
Caster becomes invisible |
33 |
Color spray from caster's fingertips |
34 |
Stream of butterflies pours from caster's mouth |
35 |
Caster leaves monster-shaped footprints instead of his own until a dispel magic is cast |
36 |
3-30 gems shoot from caster's fingertips. Each gem is worth 1d6 x 10 gp. |
37 |
Music fills the air |
38 |
Create food and water |
39 |
All normal fires within 60' of caster are extinguished |
40 |
One magical item within 30' of caster (randomly chosen) is permanently drained |
41 |
One normal item within 30' of caster (randomly chosen) becomes permanently magical |
42 |
All magical weapons within 30' of caster are increased by +2 for 1 turn |
43 |
Smoke trickles from the ears of all creatures within 60' of caster for 1 turn |
44 |
Dancing lights |
45 |
All creatures within 30' of caster begin to hiccup (+1 to casting times, -1 to THAC0) |
46 |
All normal doors, secret doors, portcullises, etc. (including those locked or barred) within 60' of caster swing open |
47 |
Caster and target exchange places |
48 |
Spell affects random target within 60' of the caster |
49 |
Spell fails but is not wiped from caster's mind |
50 |
Monster summoning II |
51 |
Sudden change in weather (temperature rise, snow, rain, etc.) lasting 1d6 turns |
52 |
Deafening bang affects everyone within 60'. All those who can hear must save vs. spell or be stunned for 1d3 rounds |
53 |
Caster and target exchange voices until a remove curse is cast |
54 |
Gate opens to randomly chosen outer plane; 50% chance for extra-planar creature to appear. |
55 |
Spell functions but shrieks like a shrieker |
56 |
Spell effectiveness (range, duration, area of effect, damage, etc.) decreases 50% |
57 |
Spell reversed, if reverse is possible |
58 |
Spell takes physical form of free-willed elemental and cannot be controlled by caster. Elemental remains for duration of spell. Touch of the elemental causes spell effect (THAC0 equal to caster's). |
59 |
All weapons within 60' of caster glow for 1d4 rounds |
60 |
Spell functions; any applicable saving throw is not allowed |
61 |
Spell appears to fail when cast, but occurs 1-4 rounds later |
62 |
All magical items within 60' of caster glow for 2d8 days |
63 |
Caster and target switch personalities for 2d10 rounds |
64 |
Slow spell centered on target |
65 |
Target deluded |
66 |
Lightning bolt shoots toward target |
67 |
Target enlarged |
68 |
Darkness centered on target |
69 |
Plant growth centered on target |
70 |
1,000 lbs. of non-living matter within 10' of target vanishes |
71 |
Fireball centers on target |
72 |
Target turns to stone |
73 |
Spell is cast; material components and memory of spell are retained |
74 |
Everyone within 10' of caster receives the benefits of a heal |
75 |
Target becomes dizzy (-4 AC and THAC0, cannot cast spells) for 2d4 rounds |
76 |
Wall of fire encircles target |
77 |
Target levitates 20' for 1d3 turns |
78 |
Target suffers blindness |
79 |
Target is charmed as per charm monster |
80 |
Target forgets |
81 |
Target's feet enlarge, reducing movement to half normal and adding +4 to all initiative rolls for 1-3 turns |
82 |
Rust monster appears in front of target |
83 |
Target polymorphs randomly |
84 |
Target falls madly in love with caster until a dispel magic is cast. |
85 |
Target changes sex |
86 |
Small, black raincloud forms over target |
87 |
Stinking cloud centers on target |
88 |
Heavy object (boulder, anvil, safe, etc.) appears over target and falls for 2d20 points of damage |
89 |
Target begins sneezing. No spells can be cast until fit passes (1d6 rounds). |
90 |
Spell effect has 60' radius centered on target (all within radius suffer the effect) |
91 |
Target's clothes itch (+2 to initiative for 1d10 rounds) |
92 |
Target's race randomly changes until canceled by dispel magic |
93 |
Target turns ethereal for 2d4 rounds |
94 |
Target hastened |
95 |
All cloth on target crumbles to dust |
96 |
Target sprouts leaves (no damage caused, can be pruned without harm) |
97 |
Target sprouts new useless appendage (wings, arm, ear, etc.) which remains until dispel magic is cast |
98 |
Target changes color (canceled by dispel magic) |
99 |
Spell has a minimum duration of 1 turn (i.e., a fireball creates a ball of flame that remains for 1 turn, a lightning bolt bounces and continues, possibly rebounding, for 1 turn, etc.) |
100 |
Spell effectiveness (range, duration, area of effect, damage, etc.) increases 200% |