Level | Proficiency Bonus | Ki Points | Features | Forms Known | Maximum Form Level |
---|---|---|---|---|---|
1st | +2 | 2 | Chosen Element, Ki, Lacing | 2 | 1st |
2nd | +2 | 3 | Spirit Guide, Synergy | 3 | 1st |
3rd | +2 | 4 | Spiritual Empathy, Path to Enlightenment | 4 | 2nd |
4th | +2 | 5 | ASI/Feat | 5 | 2nd |
5th | +3 | 6 | Open Chakra (Root) | 6 | 3rd |
6th | +3 | 7 | Path to Enlightenment Feature | 7 | 3rd |
7th | +3 | 8 | Moment of Clarity, Open Chakra (Sacral) | 8 | 4th |
8th | +3 | 9 | ASI/Feat | 9 | 4th |
9th | +4 | 11 | Open Chakra (Navel) | 10 | 5th |
10th | +4 | 12 | Path to Enlightenment Feature | 11 | 5th |
11th | +4 | 13 | Ki Infusion (6th level), Open Chakra (Heart) | 12 | 5th |
12th | +4 | 14 | ASI/Feat | 13 | 5th |
13th | +5 | 16 | Ki Infusion (7th level), Open Chakra (Throat) | 14 | 5th |
14th | +5 | 17 | Path to Enlightenment Feature | 15 | 5th |
15th | +5 | 18 | Ki Infusion (8th level), Open Chakra (Third-Eye) | 16 | 5th |
16th | +5 | 19 | ASI/Feat | 17 | 5th |
17th | +6 | 21 | Ki Infusion (9th level), Open Chakra (Crown) | 18 | 5th |
18th | +6 | 22 | Form Mastery | 19 | 5th |
19th | +6 | 23 | ASI/Feat | 20 | 5th |
20th | +6 | 24 | Spirit Manifestation | 20 | 5th |
Quote
"The water flows through this creek, much like the energy flows through your body. As you see, there are several pools where the water swirls around before flowing on. These pools are like our chakras..."
- Guru Rajiv, Samsari
A fire folk sits with his legs crossed, meditating deeply. Behind him, a group of students and gathers-on sit similarly, attempting to emulate his breathing. The man is unaware of them, his perception transcending far beyond the limited physicality of what is around him, ascending to the Spirit World and beyond, conversing with spiritual entities others aren't even sure to exist.
A female air monk focuses on the path of energy in her body, before looking to see a battalion approaching her. Without emotion, she spins in a circle before whirling her hand, as a battering force of wind bowls over her enemies and begins to push them away. They attempt to hang on, but with no anchor, they are blown away without incident.
A member of the water clan sits calmly on the bow of a ship caught in a hurricane. The crew panics, rushing around and attempting to save the ship. The water clan member exudes a calming influence on the others before standing and raising his hands. The sea begins to calm, and the crew looks to the man from the water clan for strength and guidance.
A powerful earthquake shakes a great city to its core. The people panic, but one earth kin stands calmly, seemingly unaffected. He extends his arms, and the buildings threatening to crumble are instantly quieted.
For many, lacing is a fighting style, a martial art. A way to hurt one's enemies and exert power over others. But for a samsari, lacing is a mystical art, to be held in awe, and reverence. Some take the art of lacing and look inward, not seeking power, but seeking resolve and enlightenment. A samsari is a lacer who holds in high regard the power that has been entrusted to them and sees across artificial lines drawn in the sand. A samsari sees that all creatures, all life, are connected, and seeks to preserve the balance between being true to themselves, and being truly enlightened.
Chosen Element
When you take your 1st level in this class, you must choose an element: fire, air, water, or earth. From that point on, you are a firelacer, airlacer, waterlacer, earthlacer. You can never take another element, even if you later get to choose again.
Basic Lacing
You gain your element's Basic Lacing abilities (Firelacing, Airlacing, Waterlacing, Earthlacing).
Elemental Bolt
You learn Elemental Bolt as a basic lacing effect. This bolt might take different forms depending on your element, but the effect is the same. When you reduce a creature to 0 hit points, you can choose to avoid killing them with your Elemental Bolt, leaving them unconscious.
Ki
Ki points represent the mystical energy that affords you power over your element. Your samsari level determines the number of ki points you have, as shown in the Ki Points column of the Samsari Table.
You can spend these points to fuel various ki features. Your lacing forms are ki features, and as you gain levels in this class, you learn others.
When you spend a ki point, it is unavailable until you finish a short or long rest, at the end of which you draw all of your expended ki back into yourself. You must spend at least 30 minutes of the rest quietly meditating to regain your ki points.
Some of your ki features require an attack modifier or require your target to make a saving throw to resist the feature's effects. The ability modifier you use is different depending on your element. Firelacers and earthlacers use their Charisma since their ki is powered by their strength of spirit and force of will. Airlacers and waterlacers use Wisdom, as their power comes from intuition and insight.
Firelacers and Earthlacers
Ki Save DC = 8 + Proficiency Bonus + Charisma Modifier
Ki Attack Modifier = Proficiency Bonus + Charisma Modifier
Airlacers and Waterlacers
Ki Save DC = 8 + Proficiency Bonus + Wisdom Modifier
Ki Attack Modifier = Proficiency Bonus + Wisdom Modifier
Lacing
When you begin your journey, you learn to wield control and authority over your element beyond simple moves. In addition to basic effects, you learn more powerful forms.
Form Levels
Form Level | Name | Ki Cost | Meaning |
---|---|---|---|
1st | Sho | 2 | Novice Forms |
2nd | Ga | 3 | Intermediate Forms |
3rd | De | 4 | Advanced Forms |
4th | Yoi | 5 | Expert Forms |
5th | Sen | 6 | Mastery Forms |
Forms Known
You know two 1st-level forms of your choice from your element's form list.
The Forms Known column of the Samsari table shows when you learn more forms of your choice. Each of these forms must be of a level that you know. For instance, when you reach 3rd level in this class, you can learn one new form of 1st or 2nd level.
Additionally, when you gain a level in this class, you can choose one of the forms you know and replace it with another form from your element's form list, which also must be no higher than your maximum form level.
Initiating Forms
Your forms are ki features, and so you must spend ki points to initiate these forms. You spend the number of ki points shown on the Form Levels table in order to initiate a form.
Most forms have enhanced effects, which you can initiate by spending additional ki points when you initiate the form. Each additional ki point you spend increases the form's level by 1. you can spend ki points to initiate a form up to your maximum form level, as shown in the Maximum Form Level column of the Samsari Table.
Spirit Guide
Beginning at 2nd level, you learn to feel the pull of spiritual energy around you, and can call for aid when necessary, as wel as send these forces out to help others. Any time you take the Help action, you grant an ally advantage on the first attack roll it makes against a target that you can see. You can spend 1 ki point to take the Help action as a bonus action on your turn.
Additionally, you can spend 1 ki point to gain the benefits of the Help action yourself as a bonus action on your turn, even if you are alone.
Synergy
At 2nd level, you begin to unlock the secret of working in tandem with fellow magical creatures. You can use this ability in two ways, depending on if the ally is a lacer or a spellcaster.
If a willing creature initiates a lacing form within 30 feet of you, you can spend a number of ki points as a reaction to enhance their form, exactly as you would spend ki points to enhance your own lacing forms. The number of ki points you spend cannot initiate the form higher than the maximum form level of either yourself or your ally, whichever is higher.
If a willing creature casts a spell within 30 feet of you, you can spend a number of ki points as a reaction to enhance their spell. You must spend 2 ki points for each level that you raise the spell. You cannot enhance the creature's spell higher than the maximum spell level the creature can cast.
Spiritual Empathy
You know the ways of nature spirits and creatures and can walk amongst them without worry. At 3rd level, you gain proficiency in Wisdom (Animal Handling) skill checks. You can use Charisma in place of Wisdom to make Animal Handling skill checks.
If you already have proficiency in Animal Handling, your proficiency bonus is doubled when you make such a check.
Path to Enlightenment
At 3rd level, you begin to travel along a path to true enlightenment, in the hopes of bringing about a spiritual awakening in others as well as yourself.
Your choice grants you features at 3rd level and again at 6th, 10th, and 14th level.
Open Chakra
As you gain experience as a samsari, you begin to open your chakras to let the pure cosmic energy flow through you. At 5th level, you unlock your root chakra and learn a spell, chosen from the samsari spell list. As you gain levels, you unlock further chakras, learning a new spell for each one. You can cast each of your chakra spells once without needing to spend ki points. You regain any expended chakra spells when you complete a long rest.
You can spend a number of ki points to cast a chakra spell again. You do not need to provide material componenets for any spell that you cast from your chakras. You can cast a spell as a ritual without spending ki points if it has the ritual tag.
Open Chakra
Samsari Level | Chakra Opened | Ki Cost |
---|---|---|
5th | Root | 2 |
7th | Sacral | 3 |
9th | Navel | 4 |
11th | Heart | 5 |
13th | Throat | 6 |
15th | Third-Eye | |
17th | Crown |
Chakra Level | Spells |
---|---|
Root | Animal Friendship, Detect Evil and Good, Detect Poison and Disease, Find Familiar, Identify, Speak with Animals |
Sacral | Animal Messenger, Augury, Locate Animals or Plants, Locate Object, Pass Without Trace |
Navel | Phantom Steed, See Invisibility, Speak with Plants, Tongues |
Heart | Divination, Locate Creature |
Throat | Commune with Nature, Dream |
Third-Eye | Antipathy/Sympathy, Plane Shift |
Crown | Astral Projection, Awaken |
Moment of Clarity
At 7th level, you learn to focus your mind even in the midst of battle. You can take a bonus action to recover a number of ki points equal to your ki ability modifier, up to your maximum number of ki points. Once you use this feature, you must finish a long rest before you can use it again.
Ki Infusion
Starting at 11th level, you gain the ability to push your forms further, spending ki points to raise a form's level even higher than 5th.
Your maximum form level increases by 1 when you reach 11th level (6th), 13th level (7th), 15th level (8th), and 17th level (9th level).
Form Mastery
At 18th level, you have become so practiced with certain forms that you can initiate them at will. Choose three 1st-level forms that you know. You can initiate those forms at 1st level without spending ki points. If you want to enhance any of them, you must spend ki points as normal.
Spiritual Manifestation
Beginning at 20th level, your connection to the Spirit World extends even after you die. When you die, your spirit is absorbed into the energy of the universe, instead of going to the Outer Planes as normal. You persist in this spirit manifestation until you choose to move on to the Outer Planes.
While manifested in this way, you have a wispy, ghostly form, and can move in any direction. If you move up or down, every foot of movement costs an extra foot, you can see and hear the plane you originated from, but everything there looks gray, and you can't see anything more than 60 feet away. You can move to any other plane in order to observe it. Moving to another plane requires you to meditate for 8 hours, after which you move to a known location on the target plane.
While in this form, you can only affect and be affected by other creatures in a spiritual manifestation. Other creatures can't perceive you and can't interact with you unless you take your action to focus. By taking this action, you make yourself visible to other creatures on the plane you are visiting. During this time, you can speak and communicate with creatures that can perceive you but can take no other actions which affect that plane.
Your manifestation to other creatures counts as a body for the purposes of magic which would bring you back to life.