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  1. Notes

Path of the Shepherd

Path to Enlightenment

Shepherd samsari place the needs and spiritual journeys of others before themselves. A shepherd aspires to delay their own enlightenment and acquisition of power until other beings have begun their own spiritual journeys, counseling and protecting those that falter.

Enhanced Power

Starting when you choose this path at 3rd level, you can take the Ready action to prepare yourself to use your Synergy ability. When you choose a creature's lacing form or spell to enhance, the number of ki points you spend to enhance their ability is reduced by 1.

Spiritual Guidance

Beginning at 6th level, any time you use your Spirit Guide feature to assist another creature in combat, the creature adds your ki ability modifier to its AC against the first attack made against it until the beginning of your next turn.

Shared Burden

Starting at 10th level, when your turn begins, you can choose to activate this ability. Until the beginning of your next turn, friendly creatures within 60 feet of you make all saving throws with advantage, and you have disadvantage on all saving throws you make.

Take the Pain

Beginning at 14th level, as a reaction, you can take on one of the following conditions from a friendly creature within 30 feet of you: blinded, deafened, exhausted, paralyzed, or poisoned. The effect ends for the creature, and you are subject to the condition instead. You cannot use this ability if you already have the condition you wish to take on.

You can only remove one level of exhaustion at a time with this ability. You cannot increase your exhaustion to sixth level with this ability.