When there is a hole in a starship's hull, the starship is breached. Breaches can be repaired as described in the Starship Repair section.
If the starship is in the void, the air in the ship depletes through the breach. Until the breach is repaired, the room in which the breach is located runs out of air in a number of rounds equal to the number of 5-foot spaces the room occupies. The GM can accelerate this air loss depending on the size or number of breaches in the room. Sealed doors and multiple rooms help prevent the entire starship from losing air.