Whether you yourself are a Ree-Mai, or are just someone who simply lived in a Ree-Maian village, you lived most of your life with tribal Ree-Mai and are well-acquainted to the traditional Ree-Mai way of life. However, for one reason or another, you left your tribe behind. Maybe wanderlust caught you and left on your own. Maybe you got a mission and were told to leave until you've completed it. Maybe your tribe did something you didn't agree with, and you left. Or maybe you committed a crime and were exiled as punishment.
Ability Scores (2024): Strength, Dexterity, Wisdom
Skill Proficiencies: Acrobatics, Survival
Tool Proficiencies: Drums or Woodcarver’s tools
Languages: Standard Illiadian (if you don't already know it through your race), Draconic Illiadian (if you already know Standard Illiadian through your race)
Equipment: Two flimsy wooden javelins that break on impact, A sturdy spear with a stone tip, 5 Rations of Jerky, an item of sentimental value from your tribe, A set of Travelers' Clothes and a Leather Pouch containing 10 GP.
Feature: Understanding of the Ree-Mai
Due to having lived among tribal Ree-Mai for most of your life, you are well-versed in Ree-Mai culture, customs and norms. If you speak to Ree-Mai, they may enjoy your company more than that of your companions, and they may be willing to share more information with you. You also can enlighten people about Ree-Mai culture, or remember crucial things about Ree-Mai culture when necessary. Due to living off the land, you also are able to find food and water more easily when foraging in the wilderness.
* Variant: Shamanistic Apprentice in Exile: Instead of a Spear, two Javelins and proficiency in Acrobatics, you get a Staff, an Ena-crystal with a single LV1 Ena-Technique stored inside, and proficiency in Religion. In 2024, your ability scores become Constitution, Wisdom and Charisma