Links lead to Skill Levels
Dexterity
Cleaning -
Allows one to effectively clean any surface, and in doing so they may uncover things they were not meant to see, or simply be more charismatic in turn to having clean attire or surfaces in a hearth or home.
Hunting -
Ability to find, kill, and skin animals, increasing their yields of usable meat, hide, and even bones and organs. Larger animals become incredible yields of meat at high levels, better find some way to store it.
Trapping -
Ability to create elaborate traps, from simple fall traps to advanced snare traps. Traps will do more damage, disable more or strong individuals, and protect your home much better.
Lock Picking -
Pick locks of dungeon chests, war treasures, or a civilians dresser, anything is up for grabs with this skill. Allows yourself to pick stronger and more elaborate locks without having to break them open- risking traps or loot in the progress.
Disguise -
Create elaborate disguises for yourself or companions, allows you to conceal yourself among the rabble.
Pickpocket -
Allows you to slip your hand into the pocket of any civilian, guard, or do-gooder you can find that might not notice you when you do so. Increases in effectiveness and ability with a higher level.
Sleight of Hand -
Allows you to stealthily perform attacks, hide items, poison your worst enemy's cup, or smack someone without them seeing you.
Stealth -
Enables the ability to Avoid others lines of sight, and hide where one might not expect, enabling the ability to preform acts of sabotage behind enemies line or find a stash to steal from.
Blocking -
Enables the ability to Block incoming attacks with a shield or with your weapon. Higher levels may even allow you to block attacks way beyond your strength level with enough experience.
Dodge -
Enables the ability to potentially dodge all ranged weapons. Dodge projectiles and long blades with ease at high levels, although it will not work against homing projectiles or those of higher ability than yourself.