Beleth
Beleth (Bell-eth) is a mysterious and challenging land situated in the southwest, dominated by rolling hills and expansive marshes. This vast wetland is the home to many Unseelie Fey, making it a place of both intrigue and danger. The folk of Beleth live in small, close-knit communities, typically clustered around open water sources where fishing sustains their way of life.
The landscape of Beleth is crisscrossed by numerous causeways that facilitate the transport of goods and the movement of peddlers. However, these pathways are fraught with peril. The ever-present mists that blanket the region make navigation difficult, with the twisting and turning causeways confounding many travelers. Wights are a common sight in Beleth, their eerie presence adding to the hazards of the land. These undead creatures roam the wetlands, posing a constant threat to the unwary.
One of the unique challenges of Beleth is the infamous Beleth midge. These tiny, biting insects are a blight to most non-residents, who often fall victim to their relentless attacks. The locals, however, possess secret knowledge on how to keep the midges at bay, a closely guarded practice passed down through generations.
The Wild Hunt is most frequently found in Beleth, as the barrier between the Mortal Realm and the Fey Realm is at its thinnest here. The Wild Hunt, led by fearsome Unseelie riders, roams the land in search of prey, adding another layer of danger to an already treacherous region. The residents of Beleth are well aware of the Wild Hunt's presence, taking precautions to avoid drawing their attention.
Worship of Pagan deities is widespread in Beleth, with shrines found in most homes and along commonly traveled routes. These shrines serve as places of worship and protection, where residents offer prayers and sacrifices to seek the favor of the gods and ward off malevolent forces. The spiritual practices of Beleth are deeply rooted in the natural world, reflecting the land's mystical and untamed nature.
Several villages and towns are scattered throughout Beleth, each with its unique character and charm. Notable villages include:
Wight's Rest: Named for its proximity to a known haunt of Wights, where residents have developed strong defenses and rituals to protect themselves.
Midgewater: As the name suggests, this village is plagued by the infamous Beleth midges, and its inhabitants are particularly adept at repelling these pests.
Mistveil: Known for its dense, enveloping mists, this village is hidden away and difficult to find, providing a sense of seclusion and safety for its residents.
Notable towns in Beleth include:
Feywatch: Positioned near a known crossing point between the Mortal Realm and the Fey Realm, this town is vigilant against incursions from the Unseelie Fey.
Shrinehold: A town with numerous shrines dedicated to various Pagan deities, making it a focal point of spiritual activity and pilgrimage.
Marshgate: Serving as a central hub for trade and commerce, this town is well-equipped to handle the region's unique challenges.
Additionally, Beleth is home to several imposing castles that stand as bastions of defense and governance:
Craglyn Castle: Overlooking the town of Craglyn, this castle serves as a strategic stronghold and a symbol of authority.
Mistwatch Keep: Located in the dense mists of Mistveil, this keep is known for its enigmatic history and strategic importance.
Wight's Hold: Positioned near Wight's Rest, this castle is fortified against the undead threats that haunt the area.
In summary, Beleth is a land of hills, marshes, and mysteries, home to small communities that live in harmony with their challenging environment. The presence of the Unseelie Fey, the Wild Hunt, and the infamous Beleth midge makes it a perilous place, yet its residents are resilient and resourceful. The villages, towns, and castles of Beleth each reflect the spirit and determination of its people as they navigate the dangers and wonders of their homeland.