Armor Class 17 (natural armor)
Hit Points 168 (16d12 + 64)
Speed 50 ft., climb 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
23 (+6) | 16 (+3) | 18 (+4) | 7 (-2) | 14 (+2) | 12 (+1) |
Skills Perception +6, Stealth +7
Damage Immunities lightning
Senses darkvision 90 ft., passive Perception 16
Languages Draconic
Challenge 11 (7,200 XP)
Actions
Multiattack. The behir makes two attacks: one with its bite and one to constrict.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Constrict. Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit:
17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage.
The target is grappled (escape DC 16) if the behir isn't already
constricting a creature, and the target is restrained until this grapple
ends.
Lightning Breath (Recharge 5–6). The behir exhales a
line of lightning that is 20 feet long and 5 feet wide. Each creature in
that line must make a DC 16 Dexterity saving throw, taking 66 (12d10)
lightning damage on a failed save, or half as much damage on a
successful one.
Swallow. The behir makes one bite attack against a
Medium or smaller target it is grappling. If the attack hits, the target
is also swallowed, and the grapple ends. While swallowed, the target is
blinded and restrained, it has total cover against attacks and other
effects outside the behir, and it takes 21 (6d6) acid damage at the
start of each of the behir's turns. A behir can have only one creature
swallowed at a time.
If the behir takes 30 damage or more on a single turn from the swallowed
creature, the behir must succeed on a DC 14 Constitution saving throw
at the end of that turn or regurgitate the creature, which falls prone
in a space within 10 feet of the behir. If the behir dies, a swallowed
creature is no longer restrained by it and can escape from the corpse by
using 15 feet of movement, exiting prone.