“S’a good place. Lotsa fings tryin’ ta kill you, lotsa fings ta kill. Big fings dere. Like, really big. Umies dere to fight, too. Dey got no dakka—not any more, anyways. Just stickas. Back when, dey wuz s’posed to have mega dakka, but da Orks put a stop ta dat, hur hur hur.”
–Septikk da Blagga, Blood Axe Nob
Gregorn is a savage, feral planet, a world replete with steaming jungles, colossal beasts, and volcanic activity on a vast scale. Its proud, peculiarly mannered, and primitive human population clings grimly to the planet’s ever-shifting tectonic plates like fleas embedded in the hide of a raging beast, beset on all sides by warlike rival tribes, bizarre megafauna, and the depredations of brutal and cunning xenos mercenaries.
The world swings pugnaciously through a tight orbit around its middle aged yellow star, in a manner resembling an apex predator pacing tirelessly within a cage. It is one of the lesser known worlds of the Cyclopia Sub-Sector, a primitive and little regarded outcast in a region which seeks to portray itself as a mercantile and manufacturing hub in Askellon. While the planet has a formal tithe rating based upon the theoretical export of timber and foodstuffs, it has no actual planetary governor or Adeptus Administratum presence. No sub-sector commander has seen fit to allocate resources to collect its tithe for millennia; this is largely due to adverse local the Warp conditions which impede reliable shipping. As such, Gregorn sees little interaction with the rest of Askellon. Indeed, it is suspected to be one of a number of potential bases forrampaging xenos pirates in recent decades, though the Askellian Navy has notably failed to bring these miscreants to battle.
Gregon’s landmass sprawls messily across the surface of the world in a handful of continents that grind and crash against each other like hastily anchored boats upon a stormy sea. Where the land masses meet, gigantic mountain ranges are thrown up, each range a nursery for dozens of ever-erupting volcanoes, magma flows, and collapsing calderas. The constant tectonic upheaval stirs up rich and fertile minerals from kilometres beneath the planet’s surface; at the edge of each lava field, dense rain forests loom hungrily, awaiting the inevitable cooling of the soil like vultures clustering around a dying traveller, voraciously poised for their opportunity to strike.
The world is warm, with tiny polar ice caps. Most of the continents exist in the tropical band of the northern hemisphere, with the world resembling a blue-green orb dotted with black volcanic regions and flickering orange rivers of fire visible even from orbit. The skies are heavy with silicate dust, but these are regularly cleared away by great storms, with their black rain eagerly devoured by the steaming forests. These fecund jungles fill virtually all available land on the planet and smother the ground in a green
blanket hundreds of metres deep. Freakish behemoths lumber within these verdant depths; herbivorous saurids and pachyderms the size of heavy landers mutely chew the cud alongside colossal armoured ungulates and hirsute multi-tonne beasts which nibble delicately at leaves a dozen meters from the forest floor.
Deadly predators of great size and ferocity lurk there too, living engines of destruction taking a variety of forms. There are great carnidons, scaled bipedal beasts with teeth the length of a human forearm and who mass nearly that of a superheavy tank, yet move through the forests without disturbing a single twig. There are mora, towering flightless avians five times the height of a man, with cruel, hooked beaks that can scissor a hunter apart in a heartbeat. These beasts battle hideous Unknowns, abhorrent predatory pack animals who scour all life from their path and scavenge the dead where they lie. Gregorn’s feral human inhabitants war with these great beasts and others on a constant basis, precariously maintaining dominance and survival.