1. Objects

Adamantine

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Unorganized
Class
Melee, Thrown, Pistol, Basic, Heavy, Vehicle
Range
Rate of Fire
Single / Semi-Auto / Full Auto
Damage
#D5/10+#
Damage Type
@Energy, @Impact, @Rending, @Explosive
Penetration
Clip
Reload
Half, Full, 2 Rounds
Weight
Availability
Ubiquitous, Abundant, Plentiful, Common, Average, Scarce, Rare, Very Rare, Extremely Rare, Near Unique, Unique
Special Qualities
Accurate, Balanced, Blast (x), Concussive (x), Crippling (x), Defensive, Felling (x), Flame, Flexible, Force, Graviton, Hallucinogenic, Haywire (x), Inaccurate, Indirect (x), Lance, Maximal, Melta, Overheats, Power Field, Primitive (x), Proven (x), Razor Sharp, Recharge, Reliable, Sanctified, Scatter, Shocking, Smoke (x), Snare (x), Spray, Storm, Tearing, Toxic (x), Twin-Linked, Unbalanced, Unreliable, Unwieldy, Vengeful (x)