You disrupt the neuro-muscular system of a creature, causing it to momentarily lose control of one of its limbs. Choose a creature within Short Range. The target must win a Routine (+20) Fortitude (Endurance) Test Opposing your Manifest Test or lose the use of one of its limbs (your choice) until the start of your next turn. At the end of the target’s turn, it makes another Routine (+20) Fortitude (Endurance) Test Opposing your Manifest Test, ending the power immediately if it wins.
The affected limb cannot be used to perform any Action. If the limb is a leg, the target’s Speed decreases one step (minimum Slow). If the limb is holding an item, it drops it. If the limb is Grappling a creature, the Grapple is released.
Specialisation in Biomancy applies to this power's Manifest Test.