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Role

Your Role is the manner in which you serve your Patron. Your Patron has elevated you from the rest of Imperial society, spending precious time and resources to ensure you can do what they need you to. Your Role may be what you naturally excel at, the logical evolution of your previous life, or something entirely different.

Your Role describes how you are most likely to approach challenges, and how you will contribute to the group’s success. Your Role determines a lot about how you will play the game: when your Patron needs to gather information, a Savant might be their most valuable operative; they might need assistance from a Penumbra to procure secrets stealthily; an Interlocutor might be essential for negotiation when violence isn’t an option, but the threat (or implementation) of violence from a Warrior might be necessary.

Your Origin and Faction are clear designations within the world of Warhammer 40,000, but your Role is a more fluid term. Your Role is not usually a title, though some may describe you that way (some Warriors are pretty clearly warriors, for instance), but more of a broad classification of how you serve your group and your Patron.

Your Role gives you a choice of Talents, grants a number of Advances in Skills frequently associated with the Role as well as in a number of Skill Specialisations, and provides some equipment. To determine your Role, choose either of the following options:

  • Choose a Role and gain its benefits.
  • Allow your Patron to determine your Role as best fits their needs, and gain 25 XP.

Ignore any requirements for Talents and Skill Specialisations gained from your Faction.

You can have a maximum of 2 Advances in a single Skill during Character Creation, and 1 Advance in a Specialisation.

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