Requirement: 2 Advances in Melee (One-handed)
You’re a fantastic fencer when engaging an opponent one-on-one in armed melee combat. You treat all One-handed melee weapons that do not have the Subtle Trait as having Defensive Trait.
This Talent can be taken multiple times: each time after the first, choose to gain one of the following:
- Duellist Feint: When you successfully attack with a One-handed melee weapon, you can choose to deal no damage and instead impose Disadvantage on attacks the target makes against you until the end of your next Turn.
- Duellist Guard: When you make an attack with a One-handed melee weapon, you can choose to make that attack with Disadvantage to simultaneously make the Dodge Action.