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  1. Abilities

Beast Companion

Ba Affinity

In each incarnation, the Arisen is accompanied by a favored animal. She chooses a beast companion simply by touching it, which binds it to her in loyalty; it remains such until its death, whereupon the mummy may choose a new animal. The chosen animal possesses normal characteristics for its kind, with the following additions:

• The animal is immune to Sybaris and utterly loyal to the Arisen. It cannot be turned against her, commanded or magically bound by another character, or chosen by a different Arisen with this Affinity. When acting to execute her instructions or protect her, the animal’s dice rolls are Blessed Actions. The Arisen can choose to exempt the animal from the effects of any of her Utterances.

• The Arisen can communicate telepathically with the animal over any distance, and can reflexively ride the senses of the companion to see what it sees, hear what it hears, etc. She may still benefit from any Affinities that augment her own perception when doing so.

• The Arisen and the animal are always perfectly aware of one another’s relative location and distance. Spending a Willpower point summons the animal immediately to the Arisen’s location, appearing from round a corner, emerging from the shadows, or otherwise adding itself to the scene in a manner appropriate to its species.

• When the Arisen spends Pillar points to reinforce her Attributes, she may choose to apply the same bonuses to the animal’s Attributes as well. Furthermore, if the Arisen can see the animal, she may treat it as the origin point for her own Utterances.

• The animal has the damage resistance and healing rate of the Arisen, and gains additional Health levels equal to the Arisen’s Ba rating. The animal is considered an Inheritor for the purposes of Utterances and other Affinities.