admin ransom9.zeroaccess.storm.worm
Origin
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Delta Project |
Drive
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Achiever |
Background
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Trade |
Quality
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Ambition, knowing what you want and going after it.
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Profession
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Technician |
Flaw
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Obsession, becoming too focused on your goals and unable to see anything (or anyone) else
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Level
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1 |
Mannerisms
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Laser-focused, not as strict on rules as most Deltas, cusses a lot, always eating junk food
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Honorific / Reputation / Membership / Relationship
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Tier
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Description
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Attribute
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Value
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APs
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Focus, Tier & Specialization
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Accuracy
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1 |
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Communication
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0 |
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Constitution
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1 |
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Dexterity
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4 |
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Crafting I |
Fighting
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0 |
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Intelligence
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3 |
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Technology - Digital I |
Perception
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2 |
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Sight I |
Strength
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0 |
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Willpower
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2 |
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Talent / Modification / Power
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Description
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Darkvision 20m
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Infravision 1m
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Light Sensitivity
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[TBD]
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Hacking I
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I: When you succeed at information-gathering using hacking, the GM can provide you with an extra item of information.
You can use hacking instead of Communication (Investigation) and Intelligence (Research) if the information you seek can be found in an accessible computer system.
II: One free reroll for failed hacking tests
III: In Advanced Tests using hacking, add +2 to the result of the Drama Die for the purpose of reaching the test’s threshold.
You can perform the Cover Your Tracks stunt on tests involving Cryptography and Technology for 2 SP.
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Maker I
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I: You can use a manufacturing focus to make any item with the appropriate tools and access to a workshop.
II: If you fail a test with a manufacturing focus, you can re-roll it, but must keep the results of the second roll.
III: When you perform an advanced test with a manufacturing focus, you gain a +1 bonus to the result of each Drama Die for the purpose of reaching the success threshold.
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Agility I
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I: Using the Move action to stand up, climb, dismount, etc. does not reduce your Speed.
II: When you move, terrain-based hazards do not reduce your Speed.
When you fall, if you succeed at a Dexterity (Acrobatics) test with a TN determined by the GM based on height and nearby surfaces, you suffer only half damage.
III: You can re-roll any 1s rolled for Dexterity (Acrobatics), Stamina (Running), and Strength (Climbing, Jumping) tests, but must keep the results of the second roll.
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Expertise: Intelligence (Technology - Digital) I
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I: Select a focus you have and choose a narrower task or field within it. For example, You can choose “hacking” for Intelligence (Technology) or “drones” for Dexterity (Piloting).
You gain a +1 bonus for ability tests covered by the narrower task. You can select this talent multiple times, each time applicable to a different focus. You can only choose Expertise once for a particular focus.
II: If you fail an ability test covered by your chosen expertise, you can re-roll it, but must keep the results of the second roll.
III: Select one type of stunt (action, exploration, social, or command) relevant to your chosen expertise. When generating stunt points with ability tests involving your chosen expertise, you gain +1 SP for the chosen type of stunt.
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Base Speed
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Move Penalty
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Defense
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Toughness
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Armor
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Armor Penalty
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14
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0
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14 |
1 |
0 |
0 |
Fortune Current / Max
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5
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10
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15
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17
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20
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25
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30
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35
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40
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45
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50
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55
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60
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65
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70
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75
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80
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85
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90
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95
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100
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Condition
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Active?
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Notes
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Blinded
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Deafened
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Dazed
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Dying
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Exhausted
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Fatigued
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Free-Falling
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Helpless
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Hindered
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Injured
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Prone
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Restrained
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Unconscious
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Wounded
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