Standing at the highest point topside, Andru’s palace of Starhaven crowns the Rock. Enclosed behind a wall, the seat of the ruling prince is a sprawling structure of gleaming domes and climbing vines.
The palace has many windows, all rendered shatterproof by magic. Attendants in impeccable livery see to the needs of the palace’s occupants, while armored guards stand vigilant around the grounds.
Not bad, for a human. We could have built a real palace, of course. Sturdy walls, strong halls underground, none of this light-airy-dome business.- Arkaddun Stonehewer, dwarven engineer and architect
At the high end of the Stonebridge the access to the barracks and palace grounds is controlled through the Gatehouse, which is guarded by a watch company of 20 soldiers. Most seekers are asked to state their business there. A messenger is then sent to the major domo of the palace, who determines whether or not the visitors should be turned back at the gate.
If anyone is permitted to continue, they will be escorted to the nearby Palace Gate, which is guarded by eight members of the Royal Guard. Any armed characters will be asked to check their weapons. Then they will be shown into the palace itself, where the major domo will greet them and determine who it is that the party really needs to see. Assuming that their business is important enough, the major domo will advise the Chamberlain, who will have the Proconsul, the captain of the Royal Guard, the spymaster, or perhaps even Andru himself, advised of the business at hand. It is a very rare occasion when strangers are led directly into the presence of the prince.