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Mortal Merits:
| Defensive Combat | • | Brawl • or Weaponry • | You can substitute the chosen Skill for Athletics when calculating your Defense, as long as you're currently equipped to make attacks with that Skill. |
| Small Unit Tactics | •• | Presence ••• | Once per scene when you coordinate allies, you can spend Willpower as an instant action to confer the die bonus to a number of allies up to your Presence rating.
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Guilty (Persistent) (Child died on your watch leading to divorce) |
Emotionally shattered; -2 to Social and Resolve rolls, -5 to Intimidation rolls. Possible Sources: Tremendous psychological trauma, mental powers. Resolution: Roleplay therapy/find forgiveness/catharsis or achieve an exceptional success on a Torment roll. Beat: You back down from a confrontation or fail a roll due to this Condition. Benefits: | Closed Book | •• | | Add dots in this Merit to your number of Doors, and as a die bonus to contest Social assessment actions. |
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Day Job (Persistent) Bad book deal restricts writing |
You are employed in some capacity in a job that makes demands on your time. Possible Sources: Being employed, contract Resolution: Losing or quitting job (abandon writing books or break contract) Beats: Work interferes with other important goals. Benefits: | Staff | • | | You have employees corresponding to one Skill per dot of Staff. They can achieve a single automatic success at relevant actions using one of those Skills. (Research department of publishing house, Academics) |
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Word count: 200
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