1. Objects

Serpent Handaxe

Weapon
Simple weapon, melee weapon
1d6 slashing - light, thrown (20/60 ft.)

Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.

Thrown: If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.

Serpent: When you hit a creature with this weapon, you can attempt to poison it. The target must succeed on a Constitution saving throw or become poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns. On a success, the effect ends. Once used, this property can't be used again until the following dawn.

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